BurningEGO said:THE REAL DISHONORABLE SCUM TYPE:
There are few, very few of these scum. But they are growing, oh yes they are! They are the most vile type of players.[...]
Prime Example: Bob
:rofl:
BurningEGO said:THE REAL DISHONORABLE SCUM TYPE:
There are few, very few of these scum. But they are growing, oh yes they are! They are the most vile type of players.[...]
Prime Example: Bob
Sid Meier said:If the AI happen to be intellignetly placed buffer zones I defend them and so does Ego.
Daniel A said:Not necessarily, it depends on the CBs.
Looting_Bandito said:Players are extremely predictable. They follow the path of least resistance every time.
First, people attack the AI. The risk of attacking a human is too great compared to the weak and pathetic AI. So after all available AI is dead, they need a new target, so....
Second, they colonize or trade for gains. Eventually they reach a point where they have a surplus in the budget again and then....
Third, people attack their neighbors which are distracted. This is why France gets a reputation for aggression because they are the first to get to this point. They get blocked in Italy by Spain/Austria and they go offensive on them. This is also the perennial problem of Sweden, who begins the game stuck between two players in most scenarios.
There are some players who will attack during the first phase if they are not going to face competition in the AI or Colonial/Trade realm. For example, France may pre-emptively invade Austria while they are fighting a big AI alliance because Austria would be the country that could interfere in France's AI growth. But this is the exception, rather than the rule.
England has a trend towards pacificism because they almost never run out of colonial/trade expansion.
He never/rarely gangs certain nations
Ehehe, KJ can gang like the best of them.
BurningEGO said:THE REAL DISHONORABLE SCUM TYPE:
There are few, very few of these scum. But they are growing, oh yes they are! They are the most vile type of players. They are the evil Good samaritans, if you know what i mean. They excel at manipulating people, and for this, they have my aplauses (hell, even despite their bloody actions, they still manage to get allies!). This scum will use every type of weapon to grow powerful. Lies, backstabs, whatever comes to hand. When they grow powerful, and in order to avoid gangs, they will offer aid to their potential enemies, against other enemies, trying to turn the atention elsewhere, blinding everyone with their greed. They will rarely engage nations in a fair fight and will often bring old grudes into the game, playing the person and not the nation. They usually try to get as many people as possible to attack others in insane gangs. This scum will also try to create disunity in their enemy's allies, to ease their evil mission, or will simply try to play as they were an ally of someone, when they are at their weakest (example: Sweden with Denmark early on). Despite growing powerful, they will be seen as Saviors to some, and for this, will avoid being ganged most of the times. When everyone is simply stupid, ignorant or simply blind with what this scum offers, this type of player may win.
Prime Example: Bob
Sid Meier said:Say I'm China and I vassalize Chagotai Khanate and Ego is Mughal Empire by me having Chagos as a vassal I keep Ego from attacking me directly.
Otherwise he has to fight for every inch of territory in Chagotai and by the time he reaches me reifnrocements would have arrived and his supply lines would be too long.