Obviously the step forward is baronies being represented in the map, adding a lot to army movement choices and not less important: immersion. Also it seems very interesting for me that unfortified holdings -cities and temples- will be automatically conquered if the fortified ones fall, so the placing of castle holdings -or fortifying the other types- is now a thing.
My concerns were raised by this statements by Henrik in the article https://www.usgamer.net/articles/paradox-answers-12-major-questions-about-crusader-kings-3
-"It's basically the same number of counties, but fewer holdings"
-"You don't have to pay much attention to these barons..." " We've tried to reduce their import”
“...there's no real negative consequence for revoking.”
-“The idea with barons ...is basically to be a refrigerator for interesting characters."
So, if I understand correctly, we will have LESS holdings per province (and adding new ones will be more limited), and the baron tier characters will be of LESS importance (politically speaking).
I only speak for myself, but adding baronies the “much requested feature by the fans” was more in the line of an extra layer of feudalism (emperor, king, duke, count, baron), even to the extreme of playable full-fledged baronies, not just placing them in the map. Don’t misunderstood me, I like them being in the map, but playable Barons now seems further than ever.
My concerns were raised by this statements by Henrik in the article https://www.usgamer.net/articles/paradox-answers-12-major-questions-about-crusader-kings-3
-"It's basically the same number of counties, but fewer holdings"
-"You don't have to pay much attention to these barons..." " We've tried to reduce their import”
“...there's no real negative consequence for revoking.”
-“The idea with barons ...is basically to be a refrigerator for interesting characters."
So, if I understand correctly, we will have LESS holdings per province (and adding new ones will be more limited), and the baron tier characters will be of LESS importance (politically speaking).
I only speak for myself, but adding baronies the “much requested feature by the fans” was more in the line of an extra layer of feudalism (emperor, king, duke, count, baron), even to the extreme of playable full-fledged baronies, not just placing them in the map. Don’t misunderstood me, I like them being in the map, but playable Barons now seems further than ever.