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I'll be drawing 2xEngineering. I'll activate two vipers in Echo to attack the raiders there. Unless someone has a brighter idea? Honestly, there's not much I could do.
 
I already preloaded my draw. I'll repeat it though.

## Draw TRE and PIL

Kriszo is right, unfortunately. Only one ship got shot since Galactica killed one of the raiders.


##Preload draw Tre, and Piloting.

As well as:

Preload: I move to the cylon fleet on my turn before I activate the Heavy raiders

EL, I seriously advice you to delay - wait to see what Jopi's crisis activation does before you decide here. If somehow neither the raiders nor the heavies activate those raiders do need to get kicked into action :p
 
I already preloaded my draw. I'll repeat it though.

## Draw TRE and PIL

Kriszo is right, unfortunately. Only one ship got shot since Galactica killed one of the raiders.




EL, I seriously advice you to delay - wait to see what Jopi's crisis activation does before you decide here. If somehow neither the raiders nor the heavies activate those raiders do need to get kicked into action :p

I still maintain that getting the Heavy on the ship is a much better action the destorying more Civilian ships. After all, there is a lot more activate Raiders then activate Heavies. However I guess you do have a small point there.

Adjust preload, if Heavies are activated by the Crisis Card, activate normal raiders.

Does this make you happier?
 
At least getting shot by Centurions is a more honorable way of dieing than running out of fuel
 
Sorry guys, was trying to get update rolling and was short on time. Only the empty one is dead then so colonials even more lucky. Will get rocking soonish on other updates and cards.
 
Sorry guys, was trying to get update rolling and was short on time. Only the empty one is dead then so colonials even more lucky. Will get rocking soonish on other updates and cards.

Obviously soonish takes a bit :)
No worries though, we're not going anywhere.
 
You are wrong, we are going to Earth :D

Or die trying...

Looks to me more likely that you will run out of fuel half way there rather then die trying.
 
I'll be drawing 2xEngineering. I'll activate two vipers in Echo to attack the raiders there. Unless someone has a brighter idea? Honestly, there's not much I could do.
Cards sent for jopi and randakar.

I AM ASSUMING YOU MEAN ACTIVATE 2 VIPERS IN FOXTROT AS NONE ARE IN ECHO

1>miss
7>1 destroyed raider



---------------------------

CRISIS: Loss of a Friend



Skill check: POL/LEA = 9

PASS: No Effect

7+: The current player discards 2 Skill Cards

FAIL: -1 Morale and the current player discards 2 Skill Cards



Post Crisis: Activate Heavies, +1 Jump Prep
---------------------------


Code:
\      BRAVO   |   CHARLIE    /  
 \             |   basestar  /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /  
       \       |       /  1 hvy
        \      |      /   3 Raiders
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   / 3 Rders   | 6 Rders   \
  /  3 Viper   |  3 hvy     \
 /    5 Civvies|  3 Civvies  \
/    FOXTROT   |   ECHO       \


Gm note, correct for 1 less destroyed civvie upon update. Also this update for dradis is good up to the crisis but not including it as heavy raiders will move still and 3 will become boarding parties.
 
EL, looks like those heavies do activate this turn :)

Anyway: The boarding party track: 5 spaces, the last one is marked "Humans lose".

There is an image of it in this picture, right underneath the jump prep track:

pic683057_lg.jpg


edit: bigger picture here:



After the crisis there will be 3 centurions on space 1, if EL were to activate it again there are 3 centurions on space 2.
edit: and another one on space 1 .. the Heavy in Delta will have boarded too.

If they then are not all destroyed before 3 heavy raider activations happen the humans will lose the game.

Really EL, your turn is looking juicier by the minute :p

edit: Activating heavies looks tempting, but a raider activation is pretty sweet too.
3 raiders in delta move to echo, 3 raiders in echo kill 3 civvies, 3 raiders in echo move to foxtrot, 3 raiders in foxtrot shoot at 3 vipers.
Those 3 destroyed civvies are money in the bank. :)
 
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## 0 cards

I'm sure the humans can devastate the check, which is fairly uninteresting. Difficulty 7 partial pass yawn :p
EL can ignore the bad stuff, of course.
 
##0 cards

(Which one is correct grammatically? 0 card or 0 cards?)
 
##0 cards

(Which one is correct grammatically? 0 card or 0 cards?)

How does "I play zero cards." sound?
Compare and contrast: "I play zero card." :eek: