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lollodan

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Aug 14, 2023
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One line summary of your issue
Convoy mission not working

What platform are you running the game on?
Steam

What operating system do you use?
MacOS Ventura 13.0

Which version of the game are you running?
I think 1.9

What DLC do you have installed?
None

Please explain your issue is in as much detail as possible.
Convoy mission just don't work: i make contact with the convoy and as the allied turn is triggered no convoy units move nor the turn end. As if the game is stunned elaborating the allied move.

Have you tried verifying your files?
Yes

Steps to reproduce the issue
Just take a convoy mission and arrive with the mechs to the rendezvouz point.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log

File(s) attached

If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox

File(s) attached

If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/

File(s) attached

Attach screenshot / video
File(s) attached
 

Attachments

  • Screenshot 2023-08-14 alle 12.38.21.png
    Screenshot 2023-08-14 alle 12.38.21.png
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Upvote 0
This game ceased development before the Apple Silicon hardware came out, so strictly speaking that is not supported hardware for this game.

We are dependent on Apple's Rosetta emulation for all interface matters. All you can really do is keep MacOS up to date and hope that newer Rosetta versions help you.

Sorry about that!
 
I started a new campaign today ran the first escort mission. You're correct, I had to wait 3-10 minutes and the escort vehicles would finally move. But each turn it took them another 3-10 minutes before they would move again. After about an hour, I was finally able to finish the mission.

ChewySTL
I just noticed this issue with Apple Macbook's is not specific to escort missions. It happens on any mission where you have allied vehicles or mechs that are expected to move during their turn. I'm in the campaign on Mission 4 – LIBERATION OF WELDRY - Weldry — Aurigan Directorate and it happens when Lady Arano piloting a Kintaro KTO-18 breaches the wall from the North. On her allied turn, it just spins and her mech never moves, each time her turn comes around. It will eventually time out for her movement if you wait long enough and return control back to my mechs to take their turns, but her mech never moves. She just stands at the North, with the circle spinning every time its the allies turn sequence.

ChewySTL