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kingmahl

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One line summary of your issue
Escorted vehicles go blind, unable to see their escorts right next to them, and refuse to move, making it impossible to complete the mission.

What platform are you running the game on?
Steam

What operating system do you use?
Windows 10 Pro 20H2

Which version of the game are you running?
1.9.1-686R

What DLC do you have installed?
Flashpoint, Urban Warfare, Shadowhawk Pack, Heavy Metal

Please explain your issue is in as much detail as possible.
Pirates hired me for to escort some stolen planetary government vehicles, including a Demolisher, to an extraction point on Joppa (Grand Theft Auto mission title). I've made three attempts, and each time, vehicles drove up to the ridge in the screenshot and immediately became blind, claiming that no escorts were nearby, even when escorts were right next to them, as in the screenshot.

In the second try, shown in the screenshot, the vehicle in question literally drove around the mech to get to its current location. That complaint about no escorts popped up immediately after the vehicle's movement.

The attached save file is from the third try, set up shortly before one vehicle blinds itself.

This makes the mission impossible to complete successfully. Even a partial extraction is impossible, as the hostile forces will encounter and destroy the non-broken vehicles first.

Have you tried verifying your files?
Yes

Steps to reproduce the issue
Load attached save. Brace Gridlock. Do whatever with the other mechs. Within two rounds, the vehicle right next to Gridlock will claim she doesn't exist.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log

File(s) attached

If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox

File(s) attached

If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/

File(s) attached

Attach screenshot / video
File(s) attached
 

Attachments

  • 20210627124740_1.jpg
    20210627124740_1.jpg
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  • b80157f1-571c-4a91-aacb-c6e98fe6562e.sav
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