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CargoVroom

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May 5, 2018
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One line summary of your issue
Gallant Vehicle has wrong armor values

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.6
What DLC do you have installed?
Flashpoint

Please explain your issue is in as much detail as possible.
The Gallant vehicle in Urban Warfare does not have the correct values for armor. It's supposed to have seventeen and a half (17.5) tons of armor. It has six (6).


The base armor values for front, left, right, rear, turret in vehicledef_GALLANT.json are 100,90,90,100,100 respectively.

They should be 300,275,275,300,250 respectively.

It's a 70 ton juggernaught renouned for it's heavy armor. Not a light scout tank. For reference see Historical: Reunification War, p. 214

Steps to reproduce the issue
N/A

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    54 bytes · Views: 7
  • output_log.txt
    86 bytes · Views: 7
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Also in it's vehiclechassisdef it has the wrong pathingdef and weight class assigned. The latter is going to mess up it's initiative.

Edit: (While we're at this Packrat is 5 tons too heavy)
 
I've reversed engineered some of these HBS custom units with HM Pro, it looks like they gave this specific unit 4/6 speed, so they needed to change the armor value: (alot of the HBS customs have some strangeness, or are even illegal in a BMR lvl2 game)
Code:
BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Gallant Urban Assault Vehicle HBS
Tech:          Inner Sphere / 3025
Config:        Wheeled Vehicle
Rules:         Level 1, Standard design

Mass:          70 tons
Power Plant:   260 I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Standard
Armament:     
  1 Autocannon/10
  1 SRM 2
  4 Machine Guns
  1 LRM 10
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Gallant Urban Assault Vehicle HBS
Mass:          70 tons

Equipment:                                 Items    Mass
Int. Struct.:  35 pts Standard               0      7.00
Engine:        260 I.C.E.                    0     27.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      3.50
Crew: 5 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:   96 pts Standard              0      6.00

                          Internal    Armor
                          Structure   Value
   Front:                     7         20
   Left / Right Sides:        7      18/18
   Rear:                      7         20
   Turret:                    7         20

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Autocannon/10          Turret   0   20     2     14.00
1 SRM 2                  Turret   0   50     2      2.00
1 Machine Gun            Turret   0  200     2      1.50
1 Machine Gun            Turret   0          1       .50
1 Machine Gun            Turret   0          1       .50
1 Machine Gun            Turret   0          1       .50
1 LRM 10                 Front    0   12     2      6.00
--------------------------------------------------------
TOTALS:                           0         11     70.00
Items & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        1,182,375 C-Bills
Battle Value 2:    655 (old BV = 430)
Cost per BV:       1,805.15
Weapon Value:      320 / 320 (Ratio = .49 / .49)
Damage Factors:    SRDmg = 17;  MRDmg = 10;  LRDmg = 3
BattleForce2:      MP: 4W,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 3/2/1,  Overheat: 0
                   Class: GH;  Point Value: 7
                   Specials: if