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D_A

Recruit
Jan 14, 2020
9
0
One line summary of your issue
Game Crashes in Preparing Combat Screen

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.8.1 640R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Heavy Metal

Please explain your issue is in as much detail as possible.
Mission was crashing after completion so did a clean reinstall of BattleTech. Now I cannot get into the mission at all or load the in-mission save I created. When trying to start the combat it crashes in the Preparing Combat screen. No crash file exists in either location.
Have you tried verifying your files?
No

Steps to reproduce the issue
Try going into Mopping Up mission

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    96,6 KB · Views: 4
  • output_log.txt
    154,7 KB · Views: 6
  • 367f3d0d-e24c-43a7-9537-0eaaf2bf4a85.sav
    836,7 KB · Views: 2
Upvote 0
Seen a couple of these recently:
DynamicHeapAllocator out of memory - Could not get memory for large allocation 18446744042452136224!
Could not allocate memory: System out of memory!
Obviously that is an impossible amount of memory, so must be a bug in the game or Unity.

Is this just in one particular campaign or career? Or also in a new test one you might start?
 
Okay. After 260 days in my career I'm getting the same shutdown, still no crash log as well. Just take a mission (flashpoint or regular) to get the crash.
 

Attachments

  • b3a0d139-84d4-412f-95c4-9aa68b98fc85.sav
    749,3 KB · Views: 2
  • DxDiagCareer.txt
    96,4 KB · Views: 7
  • output_log.txt
    142,8 KB · Views: 7