One line summary of your issue
Game will not launch
What platform are you running the game on?
Steam
What operating system do you use?
Windows 11
Which version of the game are you running?
Latest
What DLC do you have installed?
Flashpoint, Urban Warfare, Shadowhawk Pack, Heavy Metal
Please explain your issue is in as much detail as possible.
I have recently installed the game for the first time and purchased the Season pass. The game gets to the Unity "advert" and then crashes to desktop. The error logs statet that it is trying to call an invalid memory address:
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF85E940000), size: 2232320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
========== OUTPUTTING STACK TRACE ==================
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF8AB50E61)
0x00007FFF8AB50E61 (UnityPlayer) (function-name not available)
0x00007FFF8BBA5C8A (UnityPlayer) UnityMain
0x00007FFF8BBFA291 (UnityPlayer) UnityMain
0x00007FFF8BBF7B50 (UnityPlayer) UnityMain
0x00007FFF8BBDDA00 (UnityPlayer) UnityMain
0x00007FFF8B542A5B (UnityPlayer) UnityMain
0x00007FFF8BC0E3F1 (UnityPlayer) UnityMain
0x00007FFF8BC0DC67 (UnityPlayer) UnityMain
0x00007FFF8BC11E0C (UnityPlayer) UnityMain
0x00007FFF8BC20BF7 (UnityPlayer) UnityMain
0x00007FFF8BC0C54E (UnityPlayer) UnityMain
0x00007FFF8BC0B28E (UnityPlayer) UnityMain
0x00007FFF8B56634B (UnityPlayer) UnityMain
0x00007FFF8B2AE9DE (UnityPlayer) UnityMain
0x00007FFF8B2AFA6C (UnityPlayer) UnityMain
0x00007FFF8B2AEAF7 (UnityPlayer) UnityMain
0x00007FFF8B2AED5B (UnityPlayer) UnityMain
0x00007FFF8B2AFF7B (UnityPlayer) UnityMain
0x00007FFF8B352561 (UnityPlayer) UnityMain
0x00007FF8634755A0 (KERNEL32) BaseThreadInitThunk
0x00007FF864B0485B (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Any help would be greatly appreciated!
Have you tried verifying your files?
Yes
Steps to reproduce the issue
Launce the game
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
File(s) attached
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
File(s) attached
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
File(s) attached
Attach screenshot / video
File(s) attached
Game will not launch
What platform are you running the game on?
Steam
What operating system do you use?
Windows 11
Which version of the game are you running?
Latest
What DLC do you have installed?
Flashpoint, Urban Warfare, Shadowhawk Pack, Heavy Metal
Please explain your issue is in as much detail as possible.
I have recently installed the game for the first time and purchased the Season pass. The game gets to the Unity "advert" and then crashes to desktop. The error logs statet that it is trying to call an invalid memory address:
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF85E940000), size: 2232320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22000.1
========== OUTPUTTING STACK TRACE ==================
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF8AB50E61)
0x00007FFF8AB50E61 (UnityPlayer) (function-name not available)
0x00007FFF8BBA5C8A (UnityPlayer) UnityMain
0x00007FFF8BBFA291 (UnityPlayer) UnityMain
0x00007FFF8BBF7B50 (UnityPlayer) UnityMain
0x00007FFF8BBDDA00 (UnityPlayer) UnityMain
0x00007FFF8B542A5B (UnityPlayer) UnityMain
0x00007FFF8BC0E3F1 (UnityPlayer) UnityMain
0x00007FFF8BC0DC67 (UnityPlayer) UnityMain
0x00007FFF8BC11E0C (UnityPlayer) UnityMain
0x00007FFF8BC20BF7 (UnityPlayer) UnityMain
0x00007FFF8BC0C54E (UnityPlayer) UnityMain
0x00007FFF8BC0B28E (UnityPlayer) UnityMain
0x00007FFF8B56634B (UnityPlayer) UnityMain
0x00007FFF8B2AE9DE (UnityPlayer) UnityMain
0x00007FFF8B2AFA6C (UnityPlayer) UnityMain
0x00007FFF8B2AEAF7 (UnityPlayer) UnityMain
0x00007FFF8B2AED5B (UnityPlayer) UnityMain
0x00007FFF8B2AFF7B (UnityPlayer) UnityMain
0x00007FFF8B352561 (UnityPlayer) UnityMain
0x00007FF8634755A0 (KERNEL32) BaseThreadInitThunk
0x00007FF864B0485B (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Any help would be greatly appreciated!
Have you tried verifying your files?
Yes
Steps to reproduce the issue
Launce the game
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
File(s) attached
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
File(s) attached
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
File(s) attached
Attach screenshot / video
File(s) attached
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