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When you dismantle a prefab, you've got some material back. Prefabs used to give nothing back.

I usually buy drone hubs, then dismantle them immediately to keep the drones. With Drone Swarm, it's cheaper than buying drones. Now, I keep the drones and electronics. A bit OP if you ask me.
If this is an intentional change, the price of drone hub prefabs needs to be raised to about 300. If it's unintentional... jfc stop messing with the code base when you don't know what it does!
 
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Game version: 1008298

Gameplay Improvements​

  • Elevator colonist cap has been increased to 250
  • New warning notifications when trying to launch a lander with colonists while not having a ‘habitat’ on the asteroid or when the habitat does not have enough resident slots

Bug Fixes​

  • Fixed ‘no disasters’ rule not working
  • Fixed ‘no terraforming’ rule not working
  • Fixed disabling ‘no Below and Beyond content’ rule awarding ‘Space Explorers’ achievement
  • Fixed a crash on starting a new game on macOS
  • Fixed a crash when sending a planetary expedition that requires an RC vehicle
  • Fixed a crash when a lander rocket returns to mars with cargo containing a transporter that carries resources
  • Fixed a crash when requesting colonists from an asteroid
  • Fixed a crash after the event ‘rough touchdown’ when drones unload the payload
  • Fixed a rounding error on resources prevent the lander rocket from launching
  • Fixed a Waste Rock value being incorrect during landscaping
  • Fixed event anomalies spawning under resource deposits
  • Fixed the amount of surface polymers being very high
  • Fixed ‘The last War’ event preventing the loading of cargo onto asteroid landers
  • Fixed not being able to send multiple drones through the elevator by right clicking
  • Fixed the lander rocket request payload tooltip showing the ready status for prefabs that the player does not have
  • Fixed the issue where the number of requested colonists gets reset to 0 in the lander rocket cargo menu
  • Fixed where one drone gets transported through the elevator when assigning multiple drones to the elevator as drone controller
  • Fixed maintenance getting stuck on certain buildings (fusion reactor and electronics factory)
  • Fixed where drones were active in drone hub extender range while the extender wasn’t powered
  • Fixed the effect ranges remaining visible after refabbing a building
  • Fixed rovers leaving the lander rocket twice
  • Fixed the issue where multiple capital cities could be built after terraforming (Old saves will continue to contain multiple capital cities, but the option to build more is now restricted)
  • Fixed the RC explorer continuing to scan queued surface anomalies while the RC explorer has been transported to the underground
  • Fixed incorrect landing angle of the supply pod on a landing pad
  • Fixed the asteroid banner not working without the Space Race DLC
  • Fixed the issue where landscape cursor does not show
  • Fixed the colony being automatically renamed to ‘missing text’ in the planetary view
  • Fixed the concrete extractor not being able to build underground at specific coordinates
  • Fixed domes not being built underground because drones stop delivering resources
Still getting crashes on saving (corrupts save file) and freezing on auto save

Running PS4 version, via ps5 backwards compatibility. All dlc installed
 
Hi game is freezing now, I have had to restart it two times, freezes during autosave, don't manually save, because there's a 50/50 chance, it will crash and delete, the save file. Also are you developer's ever going to fix late game lag, runs incredibly slow, after 150 Sols, it's very annoying. I'm playing the PS4 version, with latest update.
 
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Hi game is freezing now, I have had to restart it two times, freezes during autosave, don't manually save, because there's a 50/50 chance, it will crash and delete, the save file. Also are you developer's ever going to fix late game lag, runs incredibly slow, after 150 Sols, it's very annoying. I'm playing the PS4 version, with latest update.
Having all the same issues to, ps4 version, but on ps5
 
Maintenance cost of in-dome buildings are increased by 10%. For example, Grocer costs 1.1 concrete. I think it is related to having breathable atmosphere and domes being opened. On Playstation.
 
The effect of Mars Nouveau are sometimes not applied. For a while, I didn't get 20% discount even though I have Mars Nouveau. Then, I started getting the discount after many sols. Not sure what is triggering it.

I understand the discount is not visible in the build menu. However, it is visible in the building site.
 
When you dismantle a prefab, you've got some material back. Prefabs used to give nothing back.

I usually buy drone hubs, then dismantle them immediately to keep the drones. With Drone Swarm, it's cheaper than buying drones. Now, I keep the drones and electronics. A bit OP if you ask me.
This applies to Moisture Vaporator prefabs too. In late game, I was dismantling a couple of Vaporators to rearrange my base. I notice that they give back polymers.