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Terman8er

Recruit
May 21, 2020
5
0
I apologized, I did run a search but I am unable to find anything on this. This may be related to the infinite loading but I am only experiencing it on the Black Caldera mission (where you find the Raven and then jump right into using the Raven). The game hangs on the "prepping" screen and will not progress.

Any ideas?
 
Upvote 0
Nothing? Am I the only one? I have actually completely reloaded Battletech with all the authorized DLC (No Rogue Tech) and it has been sitting on the "prepping for mission" for 30 minutes now.

*throws hands up*
 
Hello,
A output_log.txt is generally helpful as well as a dxdiag.txt (assuming windows)
The log can be found in the below location.
C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
 
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Reactions:
Hello,
A output_log.txt is generally helpful as well as a dxdiag.txt (assuming windows)
The log can be found in the below location.
C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH

Thank you. I would swear I added the out_log to this thread. Regardless, here it is (and I really do appreciate the help):

Initialize engine version: 2018.4.2f1 (d6fb3630ea75)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
Vendor:
VRAM: 6097 MB
Driver: 26.21.14.3200
Begin MonoManager ReloadAssembly
- Completed reload, in 4.524 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.542000 ms
Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198103764554

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
Attached unity initializer to DataManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WwiseUnity: Initialize sound engine ...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WwiseUnity: Sound engine initialized.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DebugConsole [LOG] Awake called on DebugConsole

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Attempt to double awake singleton: DebugConsole

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DebugBridge [LOG] Attempting to load default settings

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DebugBridge [LOG] Loading 0 other files on top of current file

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 11813.
Total: 15.732800 ms (FindLiveObjects: 0.539300 ms CreateObjectMapping: 0.204000 ms MarkObjects: 14.936000 ms DeleteObjects: 0.053000 ms)

Sysinfo [LOG] SystemInfo.deviceModel: MS-7883 (MSI)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.deviceName: DESKTOP-GGJ2SUM

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.deviceType: Desktop

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 8e566afd71006b001c61aec4628fa8ebdeb52163

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceID: 6088

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce GTX 980 Ti

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsMemorySize: 6097

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.maxTextureSize: 16384

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.npotSupport: Full

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.processorCount: 16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.processorFrequency: 3000

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supports3DTextures: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsAccelerometer: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsAudio: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsComputeShaders: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsGyroscope: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsImageEffects: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsInstancing: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsLocationService: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsMotionVectors: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsShadows: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsSparseTextures: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.supportsVibration: False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.systemMemorySize: 24474

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc.dll
Fallback handler could not load library Q:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libc
Starting ThreadPool with 1 thread(s).

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
ModLoader [LOG] Using default Mods path C:\Users\Terman8er\Documents\My Games

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading culture CULTURE_DE_DE

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading culture CULTURE_RU_RU

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading culture CULTURE_FR_FR

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 12305.
Total: 36.620900 ms (FindLiveObjects: 0.588600 ms CreateObjectMapping: 0.239800 ms MarkObjects: 35.742900 ms DeleteObjects: 0.049300 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
Attempting to Sync Quality Settings to Unity Built-In, but we're set to custom. Skipping

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Priority from type PrewarmRequest

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 2.674600 ms
Setting up 12 worker threads for Enlighten.
Thread -> id: 2a3c -> priority: 1
Thread -> id: 2ad4 -> priority: 1
Thread -> id: 1378 -> priority: 1
Thread -> id: 1650 -> priority: 1
Thread -> id: 2044 -> priority: 1
Thread -> id: 1a70 -> priority: 1
Thread -> id: 4dd8 -> priority: 1
Thread -> id: 4cb0 -> priority: 1
Thread -> id: 4f80 -> priority: 1
Thread -> id: 162c -> priority: 1
Thread -> id: 1100 -> priority: 1
Thread -> id: 3dbc -> priority: 1

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11773.
Total: 42.502700 ms (FindLiveObjects: 0.605900 ms CreateObjectMapping: 0.296600 ms MarkObjects: 41.537200 ms DeleteObjects: 0.062600 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.105100 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11772.
Total: 54.003100 ms (FindLiveObjects: 0.946200 ms CreateObjectMapping: 0.293600 ms MarkObjects: 52.732600 ms DeleteObjects: 0.030300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 5)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 11777.
Total: 43.691400 ms (FindLiveObjects: 0.567900 ms CreateObjectMapping: 0.209300 ms MarkObjects: 42.854500 ms DeleteObjects: 0.059200 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 0.104200 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11837.
Total: 44.962900 ms (FindLiveObjects: 0.522600 ms CreateObjectMapping: 0.203900 ms MarkObjects: 44.196800 ms DeleteObjects: 0.039200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17443.
Total: 68.307200 ms (FindLiveObjects: 0.777600 ms CreateObjectMapping: 0.327100 ms MarkObjects: 67.158100 ms DeleteObjects: 0.044100 ms)

Using Wide Video for Background

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Counted 0 save slots

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Counted 172 save slots

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Counted 0 save slots

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MainMenu::OnPooled

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Able to resume last save

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [CustomPortrait_1_2_ID_0] [PortraitSettings] - resourceIds are case sensitive, so be sure to check that too

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch.

(Filename: Line: 653)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Cost from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Rarity from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member Purchasable from type BaseDescriptionDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member triggerLimit from type EffectDurationData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member triggerLimit from type EffectDurationData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member triggerLimit from type EffectDurationData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member triggerLimit from type EffectDurationData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member alsoTargetsCreator from type EffectTargetingData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member RequiredToSpawnCompanyTags from type UpgradeDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member RequiredToSpawnCompanyTags from type UpgradeDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member alsoTargetsCreator from type EffectTargetingData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member alsoTargetsCreator from type EffectTargetingData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member alsoTargetsCreator from type EffectTargetingData

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit warhammer and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_warhammer_head_laser_eh, falling back to default item

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForMission from type ContractObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForMission from type ContractObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member overrideIsRequiredForContractObjective from type ObjectiveOverride

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [NoFaction]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map name: [mapGeneral_cityCenter_uTech]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_cityCenter_uTech/mapGeneral_cityCenter_uTech.unity]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading encounter layer: [2447f446-0b5f-497a-9fc7-c33ef9cabb6d]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading contract override: [uw1_1_3wayBattle]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapMetaData - successfully loaded biomeskin urbanHighTech

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [OnHeadlessStateComplete] success!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Conditional CombatCurtainConditional is complete. Clearing!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No more conditionals. Closing!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not retrieve member cameraFocusGuid from type DialogueContent

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script (Unknown) on this Behaviour is missing!

(Filename: Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 294)

A scripted object (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 2001)

Unloading 4 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 1.872500 ms

Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 27908.
Total: 162.333600 ms (FindLiveObjects: 1.371000 ms CreateObjectMapping: 1.470800 ms MarkObjects: 159.237400 ms DeleteObjects: 0.254000 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 0.301600 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 27923.
Total: 163.151200 ms (FindLiveObjects: 1.213000 ms CreateObjectMapping: 1.113100 ms MarkObjects: 160.736800 ms DeleteObjects: 0.087600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27934.
Total: 160.518700 ms (FindLiveObjects: 1.252100 ms CreateObjectMapping: 1.001900 ms MarkObjects: 158.206200 ms DeleteObjects: 0.058200 ms)

Unloading 20 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 0.377000 ms

Unloading 4299 unused Assets to reduce memory usage. Loaded Objects now: 491185.
Total: 399.993300 ms (FindLiveObjects: 28.683700 ms CreateObjectMapping: 10.177400 ms MarkObjects: 358.501100 ms DeleteObjects: 2.630600 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 23)

Unloading 1405 unused Assets to reduce memory usage. Loaded Objects now: 622976.
Total: 950.694000 ms (FindLiveObjects: 36.937000 ms CreateObjectMapping: 21.760800 ms MarkObjects: 888.350700 ms DeleteObjects: 3.645200 ms)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (AddMagicKnowledgeByTagAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (AddMagicKnowledgeByTagAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -6.75

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -214.6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -70

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -150

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -225.8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -162

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -8.8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Vulcan

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant UrbanMech

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Spider

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant UrbanMech

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Spider

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: -3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: -3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: -3.402823E+38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (SetBehaviorVariableAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -91.2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -47.5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -275.8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -426.55

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -389.4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Flea

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Javelin

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Flea

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Javelin

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BattleTech.StayInsideRegionAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new StayInsideRegionAIOrder.

(Filename: Line: 653)

handling order: (BattleTech.StayInsideRegionAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 23)
UnloadTime: 1159.873200 ms

Unloading 2139 unused Assets to reduce memory usage. Loaded Objects now: 166613.
Total: 814.627600 ms (FindLiveObjects: 13.099700 ms CreateObjectMapping: 8.990700 ms MarkObjects: 763.310000 ms DeleteObjects: 29.227000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
UnloadTime: 2.141000 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 166608.
Total: 772.639300 ms (FindLiveObjects: 11.642000 ms CreateObjectMapping: 9.268600 ms MarkObjects: 751.483500 ms DeleteObjects: 0.245000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 23)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166608.
Total: 769.931700 ms (FindLiveObjects: 11.597900 ms CreateObjectMapping: 8.133900 ms MarkObjects: 749.963800 ms DeleteObjects: 0.235700 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 23)
UnloadTime: 2.107200 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 166620.
Total: 772.359000 ms (FindLiveObjects: 11.784900 ms CreateObjectMapping: 8.072100 ms MarkObjects: 752.219400 ms DeleteObjects: 0.282300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 23)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194549.
Total: 837.753600 ms (FindLiveObjects: 13.362800 ms CreateObjectMapping: 9.670800 ms MarkObjects: 814.403300 ms DeleteObjects: 0.316400 ms)

SimGameState [LOG] [AttachUX] Attaching head!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 42237 unused Assets to reduce memory usage. Loaded Objects now: 54152.
Total: 853.034300 ms (FindLiveObjects: 17.119500 ms CreateObjectMapping: 9.413100 ms MarkObjects: 676.362300 ms DeleteObjects: 150.139000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.874200 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 54139.
Total: 643.501600 ms (FindLiveObjects: 5.721000 ms CreateObjectMapping: 1.939800 ms MarkObjects: 635.717300 ms DeleteObjects: 0.123300 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.850600 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 54135.
Total: 643.503700 ms (FindLiveObjects: 5.620500 ms CreateObjectMapping: 1.819300 ms MarkObjects: 635.962200 ms DeleteObjects: 0.101400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 54135.
Total: 639.787700 ms (FindLiveObjects: 5.707100 ms CreateObjectMapping: 1.895800 ms MarkObjects: 632.089500 ms DeleteObjects: 0.094900 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.857000 ms

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 233129.
Total: 1039.883400 ms (FindLiveObjects: 15.024100 ms CreateObjectMapping: 14.889000 ms MarkObjects: 1009.522400 ms DeleteObjects: 0.447300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 241137.
Total: 1049.779800 ms (FindLiveObjects: 15.733000 ms CreateObjectMapping: 14.831700 ms MarkObjects: 1018.839300 ms DeleteObjects: 0.375600 ms)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [OnHeadAttachedStateComplete] success!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

mood controller detected the game started!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings using BT application settings

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings Setting target display to 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] SaveEntry Created

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameInterruptManager [LOG] SaveEntry SIM_GAME_CONTRACT_ACCEPTED checking to see if it replaces existing save entry

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] SaveEntry Processing

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [BeginSave]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [BeginSave] pause and set time moving false

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [SaveSerializationComplete] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LoreRepMarik

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Enable save toast 1574.318

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [SaveComplete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Disable save toast1574.823

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide save toast1577.823

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LoreRepMarik

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Invisible save toast 1579.839

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [DetatchUX] Detatching head.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map name: [mapGeneral_lostCanyon_aBad]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_lostCanyon_aBad/mapGeneral_lostCanyon_aBad.unity]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading encounter layer: [2df11045-1baa-499a-902e-aeeb5cd9b202]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading contract override: [uw1_2_ambushConvoy]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapMetaData - successfully loaded biomeskin badlandsParched

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Spawner_PlayerLance

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_Convoy

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_Bodyguard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Ambush Lance Spawner

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [mechdef_raven_RVN-1X] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [mechdef_raven_RVN-1X] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [mechdef_raven_RVN-1X] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_PACKRAT] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_ROTUNDA] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 31.414000 ms

Unloading 1276 unused Assets to reduce memory usage. Loaded Objects now: 263261.
Total: 1355.029600 ms (FindLiveObjects: 17.359100 ms CreateObjectMapping: 16.602600 ms MarkObjects: 1300.167000 ms DeleteObjects: 20.900500 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 2.249300 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 263735.
Total: 1345.779700 ms (FindLiveObjects: 17.513300 ms CreateObjectMapping: 16.410500 ms MarkObjects: 1311.386000 ms DeleteObjects: 0.469600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263750.
Total: 1328.866800 ms (FindLiveObjects: 17.040900 ms CreateObjectMapping: 16.038200 ms MarkObjects: 1295.330000 ms DeleteObjects: 0.457100 ms)

d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
d3d11: failed to create buffer (target 0x2 mode 0 size 0) [0x80070057]
Unloading 31 Unused Serialized files (Serialized files now loaded: 15)
UnloadTime: 1.993800 ms
TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)

TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)

TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)

TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)

TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)

TerrainCollider: MeshCollider is not supported on terrain at the moment.

(Filename: Line: 196)


Unloading 83588 unused Assets to reduce memory usage. Loaded Objects now: 364744.
Total: 1072.551800 ms (FindLiveObjects: 28.286400 ms CreateObjectMapping: 26.677100 ms MarkObjects: 982.147000 ms DeleteObjects: 35.440900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane"

(Filename: Line: 0)

Unloading 3 Unused Serialized files (Serialized files now loaded: 16)

Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 450335.
Total: 1289.085300 ms (FindLiveObjects: 27.206200 ms CreateObjectMapping: 16.648500 ms MarkObjects: 1242.488600 ms DeleteObjects: 2.741700 ms)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dropoff

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

handling order: (BattleTech.SetPatrolRouteAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

============> Error in CombatHUDStatusPanel - need more buff/debuff indicators

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Mobile HQ

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker Narc

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Inferno Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Gallant Urban Assault Vehicle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Mobile HQ

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker Narc

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Inferno Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Gallant Urban Assault Vehicle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Mobile HQ

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker Narc

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Inferno Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Gallant Urban Assault Vehicle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_phoenixhawkBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_phoenixhawkBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant SRM Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Inferno Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Galleon

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant SRM Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Inferno Carrier

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Galleon

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 16)
UnloadTime: 194.412200 ms

Unloading 1755 unused Assets to reduce memory usage. Loaded Objects now: 189781.
Total: 1260.776400 ms (FindLiveObjects: 13.208400 ms CreateObjectMapping: 11.601500 ms MarkObjects: 1219.215600 ms DeleteObjects: 16.750600 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 16)
UnloadTime: 1.974900 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 189776.
Total: 1229.961100 ms (FindLiveObjects: 12.940900 ms CreateObjectMapping: 11.860100 ms MarkObjects: 1204.877300 ms DeleteObjects: 0.282500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 189776.
Total: 1231.972400 ms (FindLiveObjects: 12.833400 ms CreateObjectMapping: 11.357800 ms MarkObjects: 1207.495500 ms DeleteObjects: 0.285500 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
UnloadTime: 1.955500 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 189788.
Total: 1225.952000 ms (FindLiveObjects: 12.604700 ms CreateObjectMapping: 11.351500 ms MarkObjects: 1201.698200 ms DeleteObjects: 0.297300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 16)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217782.
Total: 1309.597900 ms (FindLiveObjects: 14.496800 ms CreateObjectMapping: 16.013400 ms MarkObjects: 1278.736500 ms DeleteObjects: 0.350900 ms)

SimGameState [LOG] [AttachUX] Attaching head!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 79979 unused Assets to reduce memory usage. Loaded Objects now: 56493.
Total: 931.800100 ms (FindLiveObjects: 8.754900 ms CreateObjectMapping: 11.535300 ms MarkObjects: 848.258900 ms DeleteObjects: 63.250800 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.900700 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 56480.
Total: 818.346500 ms (FindLiveObjects: 5.740600 ms CreateObjectMapping: 1.142700 ms MarkObjects: 811.332300 ms DeleteObjects: 0.130500 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.891300 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 56476.
Total: 816.838100 ms (FindLiveObjects: 5.684500 ms CreateObjectMapping: 1.180300 ms MarkObjects: 809.868100 ms DeleteObjects: 0.104700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 56476.
Total: 815.172500 ms (FindLiveObjects: 5.631700 ms CreateObjectMapping: 1.085900 ms MarkObjects: 808.354200 ms DeleteObjects: 0.100300 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.857300 ms

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 235445.
Total: 1328.579900 ms (FindLiveObjects: 15.399200 ms CreateObjectMapping: 14.383600 ms MarkObjects: 1298.359200 ms DeleteObjects: 0.437600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243453.
Total: 1336.170500 ms (FindLiveObjects: 16.069100 ms CreateObjectMapping: 14.098500 ms MarkObjects: 1305.661000 ms DeleteObjects: 0.341400 ms)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [OnHeadAttachedStateComplete] success!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

mood controller detected the game started!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings using BT application settings

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings Setting target display to 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] SaveEntry Created

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameInterruptManager [LOG] SaveEntry SIM_GAME_CONTRACT_ACCEPTED checking to see if it replaces existing save entry

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] SaveEntry Processing

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [BeginSave]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [BeginSave] pause and set time moving false

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [SaveSerializationComplete] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LoreRepMarik

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Enable save toast 2446.548

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [SaveComplete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Disable save toast2447.062

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide save toast2450.062

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LoreRepMarik

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Invisible save toast 2452.079

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [DetatchUX] Detatching head.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map name: [mapGeneral_cityCenter_uTech]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_cityCenter_uTech/mapGeneral_cityCenter_uTech.unity]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading encounter layer: [c9cc9071-62a5-4dd0-9614-1bb94bdd472c]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading contract override: [uw1_3_captureBase]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapMetaData - successfully loaded biomeskin urbanHighTech

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Spawner_PlayerLance

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_BaseDefenders

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_Reinforcements

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_BaseTurrets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [mechdef_raven_RVN-1X] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_PACKRAT] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_ROTUNDA] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_PACKRAT] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rejecting unit [vehicledef_ROTUNDA] because CompanTags[SYSTEM_UseMilestone, patch_1_2_abilities, SYSTEM_GAMEMODE_KAMEA_CAMPAIGN, SYSTEM_UseTime, map_travel_1, oc01_post_se2, oc02_post_intro_centrella, map_travel_2, oc03_post_intro_kamea, argo_drive0, argo_mechBay1, argo_medBay1, argo_pod1, argo_structure0, ARGO_UpgradesApplied, SYSTEM_UseEvents, map_travel_2a, oc04_post_argo, argo_power1, argo_power2, argo_structure1, event_mw_corridorBocce, argo_mechBay2, oc05_post_panzyr_attack, argo_mechBay_automation1, event_co_friendOfAFriend1, event_co_thePast_Betrayed, event_mw_lightInDarkness, argo_mechBay_automation2, argo_rec_lounge1, argo_trainingModule1, oc06_post_smithon_attack, event_mw_carlylesBid, argo_power3, oc07_post_se5, argo_mechBay_refitHarness, oc08_post_unearthed_secrets, map_travel_story_6, argo_structure2, argo_mechBay_scaffolding, event_mw_minorInfraction, argo_drive1, event_co_intro_Archangel, argo_rec_lounge2, argo_pod2, event_co_rumbleSeat, oc09_post_damage_report, argo_rec_gym, argo_mechBay3, argo_mechBay_machineShop, event_mw_phantomPain, oc10_post_war_council, argo_medBay2, oc11_post_smithon_defense, argo_rec_hydroponics, argo_rec_library1, oc12_post_itrom_attack, argo_rec_library2, argo_drive2, map_travel_story_7, event_mw_firstHarvest, argo_trainingModule2, oc13_post_se7, event_mw_notALatrine, argo_pod3, argo_trainingModule3, oc14_post_armistice, argo_medBay3, story_complete, map_travel_3, oc15_post_epilogue, SYSTEM_UseFlashpoints, argo_medbay_hospital, argo_rec_arcade, argo_rec_pool, flashpoint_HM1_ofUnknownOrigin_complete, flashpoint_HM1_ofUnknownOrigin_a, event_co_poolSkinnyDipping, chain_professional_stage1, event_HM2_supplyDemand_a, event_HM2_supplyDemand_complete, flashpoint_HM3_huntingSeason_complete, event_co_oldFriend_Soldier, chain_professional_stage2, event_kellsrequest_complete2, event_HM4_bullShark_complete, event_HM4_bullShark_b, flashpoint_HM5_hourglass_complete, flashpoint_HM5_hourglass_a, flashpoint_scoundrel_complete, flashpoint_scoundrel_b, company_blackMarket_ON, company_blackMarket_NOSHAKEDOWN, MODIFIED_TAG_company_blackMarket_NOSHAKEDOWN, event_HM6_bloodWater_complete, ALLIED_FACTION_Davion, ENEMY_FACTION_Kurita, ENEMY_FACTION_Liao, ENEMY_FACTION_AuriganPirates, ENEMY_FACTION_TaurianConcordat, ALLIED_FACTION_MagistracyOfCanopus, ENEMY_FACTION_AuriganDirectorate, flashpoint_HM7_showdown_complete, flashpoint_HM7_showdown_a, event_DistressCall, MODIFIED_TAG_event_DistressCall] did not include all the required Tags[flashpoint_uw1_complete]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 28.186000 ms

Unloading 1263 unused Assets to reduce memory usage. Loaded Objects now: 256430.
Total: 1480.290300 ms (FindLiveObjects: 17.067700 ms CreateObjectMapping: 17.032000 ms MarkObjects: 1426.228200 ms DeleteObjects: 19.962200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 2.196700 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 256740.
Total: 1459.126700 ms (FindLiveObjects: 16.686000 ms CreateObjectMapping: 15.792100 ms MarkObjects: 1426.287500 ms DeleteObjects: 0.360900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 14)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256752.
Total: 1464.426000 ms (FindLiveObjects: 16.517800 ms CreateObjectMapping: 15.525400 ms MarkObjects: 1432.021000 ms DeleteObjects: 0.361300 ms)

Unloading 20 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 1.751800 ms

Unloading 78651 unused Assets to reduce memory usage. Loaded Objects now: 540726.
Total: 1227.646900 ms (FindLiveObjects: 36.396400 ms CreateObjectMapping: 24.729600 ms MarkObjects: 1136.230100 ms DeleteObjects: 30.290500 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 17)

Unloading 1610 unused Assets to reduce memory usage. Loaded Objects now: 635850.
Total: 1605.722800 ms (FindLiveObjects: 40.918900 ms CreateObjectMapping: 17.138400 ms MarkObjects: 1542.974800 ms DeleteObjects: 4.690400 ms)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -488.3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_phoenixhawkBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_phoenixhawkBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -47.5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

Could not find num flag for combatant Scorpion

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Spider

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Locust

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Scorpion

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

Look rotation viewing vector is zero

(Filename: Line: 84)

handling order: (AddMagicKnowledgeByTagAIOrder)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light Laser Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light Sniper Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light LRM Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light LRM Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light Laser Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light Sniper Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light LRM Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Light LRM Turret

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -100.8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_vulcanBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Invalid/unknown audio event Name: AudioEventList_mech_mech_mechanical posted by: /chrPrfMech_vulcanBase-001(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer higher damage

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer attack from behind

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer 90 degrees

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer no closer than weapon min dist to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower LOS to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer facing hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower armor of hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer presenting higher armor to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer within melee distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to be behind braced hostile targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer lower damage from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

minVal: -257.75

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

maxVal: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer LOS to most hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer to not to leave my rear armor open for lethal shots from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the rear arc of enemies

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to be a safe distance away from enemies when sprinting

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to approach the ideal weapon range to targets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating Prefer to take more firepower away from hostiles

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

evaluating prefer optimal distance to hostile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Striker

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Firestarter

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Galleon

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not find num flag for combatant Spider

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CombatHud.OnTriggerDialog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Landing

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 1052.260800 ms

Unloading 2125 unused Assets to reduce memory usage. Loaded Objects now: 190324.
Total: 1598.473200 ms (FindLiveObjects: 18.022300 ms CreateObjectMapping: 8.701300 ms MarkObjects: 1543.385300 ms DeleteObjects: 28.363700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 2.363000 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 190319.
Total: 1548.501800 ms (FindLiveObjects: 17.732800 ms CreateObjectMapping: 9.332800 ms MarkObjects: 1521.166800 ms DeleteObjects: 0.269100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 190319.
Total: 1571.275100 ms (FindLiveObjects: 16.861600 ms CreateObjectMapping: 8.036900 ms MarkObjects: 1546.122100 ms DeleteObjects: 0.254200 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 2.286200 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 190331.
Total: 1545.384100 ms (FindLiveObjects: 16.825300 ms CreateObjectMapping: 8.025100 ms MarkObjects: 1520.256500 ms DeleteObjects: 0.276800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218415.
Total: 1648.235100 ms (FindLiveObjects: 18.449300 ms CreateObjectMapping: 14.421800 ms MarkObjects: 1615.052800 ms DeleteObjects: 0.310900 ms)

SimGameState [LOG] [AttachUX] Attaching head!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 43941 unused Assets to reduce memory usage. Loaded Objects now: 57830.
Total: 1301.795900 ms (FindLiveObjects: 25.227700 ms CreateObjectMapping: 10.897200 ms MarkObjects: 1185.545300 ms DeleteObjects: 80.125500 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.960800 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 57817.
Total: 1247.711900 ms (FindLiveObjects: 8.764900 ms CreateObjectMapping: 1.524500 ms MarkObjects: 1237.285200 ms DeleteObjects: 0.137000 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.966500 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 57813.
Total: 1248.269100 ms (FindLiveObjects: 8.562300 ms CreateObjectMapping: 1.347100 ms MarkObjects: 1238.251000 ms DeleteObjects: 0.107900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 57813.
Total: 1262.665300 ms (FindLiveObjects: 8.775500 ms CreateObjectMapping: 1.417300 ms MarkObjects: 1252.368200 ms DeleteObjects: 0.104000 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 1.013700 ms

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 236779.
Total: 1636.617300 ms (FindLiveObjects: 18.398400 ms CreateObjectMapping: 14.604600 ms MarkObjects: 1603.172600 ms DeleteObjects: 0.441400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244787.
Total: 1656.964000 ms (FindLiveObjects: 19.196700 ms CreateObjectMapping: 15.550300 ms MarkObjects: 1621.861400 ms DeleteObjects: 0.355300 ms)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [OnHeadAttachedStateComplete] success!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

mood controller detected the game started!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings using BT application settings

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BTCustomRenderer::SetAllQualitySettings Setting target display to 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

animation complete

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [DetatchUX] Detatching head.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map name: [mapGeneral_gridLock_uTech]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_gridLock_uTech/mapGeneral_gridLock_uTech.unity]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading encounter layer: [257c1ab1-f45a-4bb8-a796-b91f1839f9a7]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapExport [LOG] loading contract override: [uw1_4_destroyBase]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MapMetaData - successfully loaded biomeskin urbanHighTech

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Spawner_PlayerLance

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_OpposingForce

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_BaseTurrets

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GenerateLanceStart: Lance_Enemy_Ambushers

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 8)
UnloadTime: 30.723300 ms

Unloading 1229 unused Assets to reduce memory usage. Loaded Objects now: 261777.
Total: 1828.053100 ms (FindLiveObjects: 20.612100 ms CreateObjectMapping: 17.847800 ms MarkObjects: 1770.651200 ms DeleteObjects: 18.941600 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
UnloadTime: 2.298500 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 261772.
Total: 1840.528600 ms (FindLiveObjects: 20.264200 ms CreateObjectMapping: 16.105000 ms MarkObjects: 1803.660900 ms DeleteObjects: 0.498200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 8)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261773.
Total: 1823.825400 ms (FindLiveObjects: 20.303700 ms CreateObjectMapping: 15.871400 ms MarkObjects: 1787.153200 ms DeleteObjects: 0.496700 ms)

Unloading 22 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 1.769800 ms

Unloading 83317 unused Assets to reduce memory usage. Loaded Objects now: 710572.
Total: 1622.583100 ms (FindLiveObjects: 48.532600 ms CreateObjectMapping: 24.728100 ms MarkObjects: 1516.458000 ms DeleteObjects: 32.864000 ms)
 

Attachments

  • DxDiag.txt
    123,9 KB · Views: 0
Last edited by a moderator:
Hmm...I don't see anything that is outright the issue. You mentioned RogueTech, I'm guessing you played it before? If so, and have now switched back to vanilla gameplay, did you do a full clean uninstall after switching back? If you have not, I recommend trying that at this time to see if that helps. [Clean Uninstall Guide]
 
I mentioned it because I have read it could cause this issue. Never downloaded let alone installed it.

At least I'm not going crazy. I have been looking everywhere for a fix. Thanks ever so much for taking a look.
 
Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators
This may indicate the game or Unity is running out of some resource. t probably won't help but you may as well update that nVidia driver:

And you have over 170 save games there, delete any you don't need as they consume resources just be existing.

good luck!
 
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