• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Pringles VII

Celestial Fylkir of Humanity
50 Badges
Jul 8, 2014
66
31
  • Semper Fi
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Island Bound
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Victoria 3 Sign Up
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
I'm all for blinding people being an option for everyone, not just Greeks, but it seems like one in twenty characters is blind. It's ridiculous. Is this just luck of the draw? Could anything be done to tone this down?
 
Hi all!

We've just released an Open Beta for the upcoming 2.6.2 patch which can be found by doing this:

- AI characters are now less likely to risk mutilation in order to cure a disease, especially if the condition isn't life-threatening

See above open beta change log for reason
 
I've noticed a massive increase in mutilated in my game. Seems like someone gets a blocked nose and just desperately starts shouting for their physicician to cut it off before it spreads.
 
Per Zeress's post, this is a vanilla issue and should be fixed with the next game update. Please read the thread before posting.