I think that was an excellent way to write in the occurrence. One does feel for the King (and the author)
it all seems fine at this point in time...Following the victory in Ingria on 13 June and the assault and liberation of Chief Nuyanza’s keep the next day, the rest of June saw the Great Tribal Host marching north from Ingria to visit bloody vengeance on Chief Ahma’s holdings in Käkisalmi.
still going strong...Neither had anything close to the strength to interfere with the siege.
everything is going great, and those pesky suomensky joining the alliance mean nothingVsemil nodded and left before the conversation could peter out and the silence become uncomfortable. But Rurik was left thinking this was far from the most troublesome Slovenksy going around the realm at the moment!
not very good news indeed, but no big deal in the greater scheme of things.The next day, a disease outbreak killed hundreds of the besieging troops (almost 700, by estimates of the time).
may he feast in the halls of OdinÞorolfr is sent on his way to the Gods in Ladoga, where he was proselytising in the name of the True Faith. Rurik, to his great sadness, was on campaign and unable to attend.
now i am relieved, i was expecting a huge tragedy, this is the loss of some hard won prestige points but not exactly game breaking, and you wrote it wellTempus Fugit. OK, what actually happened at this point, with victory won; all the usual victory screens up ready for the old F11; then either save and exit or do the next arrangements to roll the Great Tribal Host onto the next target; I had to get up and do something. I paused the game and came back just a few minutes later …
… or, more accurately, I thought I had paused the game. Somehow, I had not. Again, this was the second lapse of concentration during this session (the first was more a newbie mistake with the tribal army double click). I virtually never do this! I can’t remember the last time I did, on any of the games I’ve played recently. But I did this time. Nothing to do with being new to CK2. No game event or madness: just a good old-fashioned stuff-up.
Now, normally this may be inconvenient, but at this particular juncture? In Ironman, so it couldn’t be recovered? Having done that irritating double-click so that I now had 1,500 prestige points worth of Tribal Army in the field? By now, many of you will have guessed what happened next. I have used Rurik’s ‘lunacy’/PTSD and the recent death of Þorolfr to provide a narrative explanation of this non-event-related passage. But it wasn’t the game – just your authAAR’s little error. For the full consequences, read on.
wise words from a wise king“But, it didn’t kill me then and this latest setback won’t kill me now. Odin lost an eye but gained wisdom. I lost my manhood but gained freedom. I have lost focus and a mighty host but have gained peace and two new shipyards. Let us get on with the work of the realm.”
I think the most prudent thing to do is to grant the county to Helgi. Since this is not a duchy level title but a loose county, it is supposed to go to him anyway regarding there are at least 1 duchy level titles for each child."We will defer this question for now. Perhaps I could grant the county to Helgi now and build the shipyard for him?
my men never liked any kind of water their horses couldn't drink, so no experience about thisJust a quick confirmation: I'm assuming it would allow an additional seven ships to be built, making 13 (6 for the Level 1 facility and 7 for the Level 2), not just adding one to make it 7, which wouldn't make sense. But just to be sure.
I really was still expecting yet another disaster, if this is the case then it's just a missed opportunity and wasted prestige, which is not nothing, but could've been much worse so i'm happy nowSo, as mentioned at the start, no specific questions at this point but comments and discussion are always welcome. And, in case anyone was going to have a good laugh at my expense and you’re quite welcome to. I’m over it now. Really! And Loki has beaten you to it anyway:
most of the remaining neighbors were suomenski (thus would've triggered a badboy war) anyway, the big one on the south is too big and a good friend, and the one on the east might have a cavalry heavy dangerous army so there doesn't seem to have been a lot of candidates for a war anyway.Ohhhh noooo. I have done that as well! It's all part of the learning curve, my friend. Look at it this way; it's the hand of fate pushing your attention inwards for a time. The prestige was a sunk cost that was gone no matter what; the wars will begin again later. It's only a couple years of "optimal" play lost.
Either way - you're doing well so far. Just gotta grit your teeth and carry on.
Yes - try as I might, I couldn’t find an old or illustrated version of Loki laughing nastily, so went with the next best I could find!I never liked the comic book Loki. Darn it - Loki is a redhead and the God OF FIRE!
Yes, touchy fellows. Less that a fortnight without action, or the promise of it, and they down tools and walk off the job.Oh, and sorry to hear about the soldiers getting bored and wandering off. That's Pagan warriors for you.
Well, blowing 7,000+ troops/1,500 prestige worth (when one needs it for building as well) was a big hit for a silly keyboard error - and I had to make it dramatic.Progress has been made though. A pagan army going walkabout is far from the worst thing that could happen. I was thinking more along the line of crusades or something. If Hungary gets that into their heads...
My thanks. I thought I had to embrace in both in the game and narrative.I think that was an excellent way to write in the occurrence. One does feel for the King (and the author)
Thanks. May as well make some narrative mileage out of one of those silly mistakes (it was a perfect storm of double-clicking the tribal army earlier, accidentally unpausing plus having it set to Ironman). But yes, coulda been worse!it all seems fine at this point in time...
still going strong...
everything is going great, and those pesky suomensky joining the alliance mean nothing
not very good news indeed, but no big deal in the greater scheme of things.
may he feast in the halls of Odin
now i am relieved, i was expecting a huge tragedy, this is the loss of some hard won prestige points but not exactly game breaking, and you wrote it well![]()
I'll have a think about granting the county to Helgi. Rurik doesn't much need the ships beforehand (unless he wants two raiding fleets at once): the shipyards are all for his successors.wise words from a wise king
I think the most prudent thing to do is to grant the county to Helgi. Since this is not a duchy level title but a loose county, it is supposed to go to him anyway regarding there are at least 1 duchy level titles for each child.
I really was still expecting yet another disaster, if this is the case then it's just a missed opportunity and wasted prestige, which is not nothing, but could've been much worse so i'm happy now
I can't claim learner's privilege for this one: while new to CK2, I'm more of a veteran of Paradox and other games where this is an issue. Just one of those things that happens - and at the worst time. I felt pretty silly.Ohhhh noooo. I have done that as well! It's all part of the learning curve, my friend. Look at it this way; it's the hand of fate pushing your attention inwards for a time. The prestige was a sunk cost that was gone no matter what; the wars will begin again later. It's only a couple years of "optimal" play lost.
Either way - you're doing well so far. Just gotta grit your teeth and carry on.
Ah, Rurik can always find candidates to conquer - so many different options, some of them have to be viable! More to be put before the Thing soon.most of the remaining neighbors were suomenski (thus would've triggered a badboy war) anyway, the big one on the south is too big and a good friend, and the one on the east might have a cavalry heavy dangerous army so there doesn't seem to have been a lot of candidates for a war anyway.
Yes, it's not the first, or even second self-inflicted wound Rurik has had to recover from.As others have said: An embarrassing mistake to be sure, but certainly not a tragedy, all things considered -- and indeed, I have done much the same myself, and worse. Mistakes happen, but Rurik (and his author) have landed on their feet, which is the important thing![]()
Fortunately not - it's a slightly different shade of orange that belongs to the minor Finnish realm of Kola: a map follows in the next update.Taking a look at the map: I see a telltale glimpse of orange to the north; have the Danes been busy in your neck of the woods lately, I wonder?
Yes - who ever told them it was some kind of tribal democracy!!Its always a bother with these hordes/tribals/fanatics etc. coming an going as they want.
From my reading of the conditions on the mouse-overs, it talks about war declared, and you don’t declare war for raids (I guess they are more like vigorous commercial venturesHmm raiding + 5 year peace are they compatible?
Ch39 Q1. Shipyard Capacity. Mainly an observation, but also double-checking something: it seems some counties, even though they are coastal (such as Karjala) don’t even have the option of building a shipyard. I wonder what the basis for determining that is. The other is in Ääninen, where would the built ships appear? Only on the north (White Sea) coast, therefore having to make it the long way around Scandinavia and then the Baltic to get to Garðaríki proper? Or (I’m assuming not, because there is no channel from the north to the lakes) could they appear in one of the lakes (Ladoga or Onega)? I’m assuming not, because Ladoga county (mine) has access to the lake and thence the sea via the channel past Ingria, but has no capacity to build a shipyard, thus my assumption they can only be built on sea coasts, and that is thus where the ships would appear. If so, this makes Ääninen less attractive as a shipyard acquisition.
Chap39 Q2: Conquer or Raid? This is a question of views on what might be done next. First, I’d be interested in thoughts on the options, within what was considered, but also whether you think I should not have discounted something else. But mainly, whether it should be one more conquest at least for now or change direction for a while and raid again (always a good Viking option too). And if conquest, which might we target.
Chap39 Q3: Revolt Risk. I haven’t focused on this before. Perhaps I should have. The mention of revolt risk reduction in the ‘Realm Prosper’ ambition prompted me to look at it. I’ve been lucky and have had no peasant revolts as yet. How do the figures on the map look? Is that -1 reduction perhaps worth considering? Or don’t these numbers cause you much worry. Of course, the more counties under rule, the more chance one of these might trigger and that could be quite pesky, I imagine. Welcome any general views and comments.
Chap39 Q4: Ledger Stats. Have I got that right for those two items under the ledger? It certainly looks that way for the army comparison, anyway.
I don’t have Jade Dragon and will hold off on it due to said map changes, but have everything before it, so your previous advice/thoughts should still hold.Ah...ignore most of what i said about counties. It's been over a month since I played CKII and the devs have revamped eastern europe, russia and the western steppes.
Uh...right. I dont know how up to date your map is so can't really give much advice. What I used to be able to suggest was that the scandinavian provinces were a better shot because they are very easy to defend and it's very easy to make a scandiavian empire. However, Russia looks to be a little easier to form in this version and the other empires around it have been downsized.
So long as you are sticking to raiding and paganism, the peninsula is still your best shout. It's only bad aspects are how shockingly poor the land is and how few people there are in it...but raiding offsets the former and as for population...you're Russia...