• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I don't understand what do you mean by 'expletive deleted'.

Post a save game.
There is something seriously wrong if you can't even defeat Netherlands alone.

They have (AI) at most about 120k troops, barely any air forces, no tanks, no land doctrines, weak templates... You should stomp them even without any air support or modified army templates.

Also I don't think it's possible to capitulate Netherlands in just 3 days, even if there were no enemy troops at all. Netherlands did not surrender because their country was fully occupied by enemy troops, they surrendered because they thought there is no hope of winning and just tried to spare their country from needless destruction from enemy bombing. This is not recreated In the game. They fight.
 
  • 2
  • 1Like
Reactions:
hi, could you show division template that you are using? do you have flame tanks and assault engineers, do you avoid attacking across rivers? also pls show me combat window with detailed view of stats of units (one that shows their modifiers like -% for terrain, +% for entrenchment etc.) I am starting new game, I will update this post later to show what I am doing

edit: let me know which DLC you own please, these can change a lot
 
Actual German OOB for Battle of France (obvs. inc. Benelux):
34 Inf Div (one a Mtn Div)
7 Pz Div
4 Mot Div

Less of all than I use., except that I don't send in a Mtn Div

My Inf Div at this stage is 9 inf, 2 Art, engineer company, signals company
 
Can you post a pic of the actual battle so the attacl/defense stats and modifiers are shown?
 
Actual German OOB for Battle of France (obvs. inc. Benelux):
34 Inf Div (one a Mtn Div)
7 Pz Div
4 Mot Div

Less of all than I use., except that I don't send in a Mtn Div

My Inf Div at this stage is 9 inf, 2 Art, engineer company, signals company
here a small view of what I do, with modifiers, it appears that Rotterdam has crossing river modifier even if attacking from direction that on map does not seem to be crossing river, it could be one of reasons you are stuck in there. Below also my division design (flame tank and assault engineer adds a total of +35% urban attack and my division still has -28% so debuff that is in there without specialized units can be quite high), and also tank design I am using in there. Makeshift bridges commander ability partially negates crossing river penalty that you may be experiencing in some places. I am not sure what I would do if I didn't have all dlcs, if it's your case I can try to help aswell

1752273225396.png

1752273296541.png

1752273388652.png
 
I dont use large divisions and I have only been bogged down once, it was because I overloaded the front line with divisions.
 
Did it. I'm not quite sure what made the difference. Was able to maintain momentum; got to cities faster and once in Belgium achieved breakthroughs that had my panzers in France before the French could react. Did end up with a bit of a static line at one point, but had taken Paris by then. A further push on to line of the Seine West of Paris and toward Reims and France capitulated.

Declared war on Netherlands and then on Belgium as soon as I had reached the Dutch-Belgian border

OOB: 3 x infantry armies each of 12 divisions (each 9 inf, 2 art, engineer and signals companies)
1 x infantry army of 8 divisions
2 x panzer armies each of 4 panzer divisions (the basic with two armoured battalions upgraded to medium tanks and the recon company upgraded to armoured) and 3 motorized (the basic version)

Was it only using a small number of panzer and mot divisions in the first push ?
Was it going through not the tile on the Dutch-German border immediately North of the the Nederrijn / Lek, but the next one up and then pushing on the Amsterdam ?
More than anything it was the breakthroughs in Belgium, through and on to Calais and Arras with the infantry following and also dealing with two surrounded groups of Divisions.
 
  • 1
  • 1Like
Reactions:
Its mostly about not letting them gain entrenchment on the river lines and making sure the dutch dont have time to do the flood the lands focus. Its also easier if you do 1 country at a time rather then 3 or 4 all at once.
 
  • 2
  • 1Like
Reactions:
Actual German OOB for Battle of France (obvs. inc. Benelux):
34 Inf Div (one a Mtn Div)
7 Pz Div
Is 4 Mot Div

Less of all than I use., except that I don't send in a Mtn Div

My Inf Div at this stage is 9 inf, 2 Art, engineer company, signals company

Yeah, a save and some screenshots of your pre-invasion OOB would be helpful.

My thoughts echo what others have been saying, but I will provide some additional info.

1) The French AI has ironically hit you with what appears to be a semi-historical Dyle Plan. There are non-Dutch units in the Netherlands, making the push harder. DOWing the dutch first, capitulating them, then hitting Belgium and Luxembourg is the correct move.

2) I usually attack Benelux and France within a week of Poland falling. This means I'm attacking in August or September of 39. This makes all of them weaker than they would be otherwise.

3) My OOB for the attack on the Netherlands consists of 24 infantry divisions (16w with support ART, support AA). My armor does not mass against the Dutch. I have another 24 infantry divisions massed against the Belgians when it’s time to pull the trigger on them. I have 24 infantry divisions on the Maginot. I have yet another 24 infantry divisions sitting near Luxembourg (behind the line a tile or two in a short line) as a reserve while the armor is massed at Luxembourg. I DOW the Netherlands and when they capitulate, those 24 divisions mass against the Dutch-Belgian border. (Usually takes 48 hours with proper air power). Then I DOW Belgium and Luxembourg at the same time.

The reserve army follows behind the panzers when they achieve breakthrough. Usually, the French cannot properly respond to an armored breakthrough in Luxembourg. Sometimes France capitulates before Belgium does.

My general goal is to have France and Benelux capitulated before I complete Wesebrung focus. That means 2 weeks for Poland, 48 hours for the Dutch, then another two to three weeks for France and Benelux.

Note that I do slap collabs on Poland and France to speed that process up. But as you discovered, proper armored breakthroughs mean the rest is just clean up.
 
  • 1Like
Reactions:
Pondering whether to continue the game. On 'resume' found Italy, who I just welcomed into the faction after the 'Fall of France' was justifying against Switzerland. A move that seems annoyingly baked into the focus system.
 
Pondering whether to continue the game. On 'resume' found Italy, who I just welcomed into the faction after the 'Fall of France' was justifying against Switzerland. A move that seems annoyingly baked into the focus system.
Taking them out is not a real issue. It would be better if you did the focus to take them out so you can size the gold reseves thou.
 
  • 1Like
Reactions: