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tyrel68

V.I.P. Graphics Guru
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Feb 15, 2004
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  • Europa Universalis III: Chronicles
  • Hearts of Iron III
  • Victoria 2
  • 500k Club
Broken commands verified not to do some of the things they should
type = relation which = [country tag] value = X #-2 does nothing and -3 gives a random country? neither the right effect
type = revolt which = culture value = division_type where = [prov/-1] [when = state (if -1 to limit inside)] #which = -2 is bugged and does not work
type = may_inc_capacity #doesn't actually do anything
type = may_dec_capacity #doesn't actually do anything
type = account_eff which = [main/education/police/social] value = X #which = main is broken
type = event_chance which = [event id] value = X #proved to actually do nothing
type = allow_party which = party id #which = -1 doesn't do anything
type = inherit which = country (-1 for random) #which = -1 does nothing
type = leader which = leader id #Not yet implmented
type = addcore which = provnum #which = -2 is bugged
type = delete_unit which = [unit id/-1/-2/-3] # -2 and -3 bugged
type = add_division which = [div type] value = [brigade type] when = province #Doesn't work with the When = XXX
type = construct which = [coaling_station/fort/mission/trade_post/railroad] where = [prov id/-1/-2] # where = -1 doesn't do anything
type = controlstate which = country value = prov #Doesn't seemt to do anything
type = gain_building which = prov/-1 value = [type] #Which = -1 is bugged

Check these since the fire and I can't prove they do anything but they do fire and have a description.
type = national_trauma value = [yes/no]
type = separatism value = [yes/no]
type = revanchism value = [yes/no]
type = social_anthropology value = [yes/no]
type = make_colony which = [country tag]
type = minority_emigration value = X
type = colonial_migration value = X
 
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jdrou said:
I believe the best event modding reference right now is on the "VickyWiki": http://victoria.nsen.ch/wiki/index.php/Modding_events . Note that page hasn't been updated for the latest patch (new unit type names for cruisers) or for the info in this thread. Other than that, just browse the mod forum and ask questions as needed.

that's right. the link is on my side whenever working.
however the list doen't cover whole codes, since i see some extra in economic events and so on.

----
although this should go appropriate thread and not to jdrou personally,
the complete list of triggers/commands definitely make us encouraged for the future VIP.
 
bassadoram said:
that's right. the link is on my side whenever working.
however the list doen't cover whole codes, since i see some extra in economic events and so on.
I'm not sure I understand what you mean?

(Could you give an example; I'm always interetse din hearing how the wiki can be improved :))