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Play Mutiny: Make a Deal

Move TheArchduke to the Research Lab

Give Falc a Mutiny Card
 
Sorry for my low attention the last weeks.

Only so much I am a father now.

Better availability from now on.
 
Dexander draws 1 eng, 1 tre

Turn 50


Player Status

Bolded player has the turn.

1. TheArchduke: Sharon “Boomer” Valerii [10]
2. Eternaly_lost: "Chief" Galen Tyrol [9]
3. Falc: Admiral Helena Cain [5+1M]
4. Alxeu: CAG President Lee "Apollo" Adama [10+4Q]
5. Dexander: Felix Gaeta [8+2]

Destiny Deck [06]


Fleet Status

Distance 07/10

Food 03/08
Fuel 04/08
Morale 03/10
Population 06/12


Cylon Boarding [X] - [ ] - [ ] - [ ] - [ DEATH ]
Pursuit Track [ ] - [X] 1c - [ ] - [ ] 2c - [ ATTACK ]
Jump Prep [ ] - [ ] - [ ] - [X] 3p - [ ] 1p - [ *JUMP* ]


Code:
Vipers                    1 Active, 2 in Reserve, 3 Damaged
Vipers Mk. VII            0 Active, 4 in Reserve, 0 Damaged
Raptors                   2 in Reserve
Assault Raptors           2 in Reserve


Reserve Civs              08
Active Civs               02
Destroyed Civs            1



Ships and Resources Remaining

-- 1 Pop                  x3
-- 1 Pop & 1 Morale       x1
-- 2 Pop                  x2
-- 1 Pop & 1 Fuel         x1
-- Empty                  x1
-- Galactica
-- Galactica Food Damage Token
-- Basestars              x1
-- Raiders                x17
-- Heavy                  x4
-- Boarding Parties       x4





Galactica (4/6 Damage)

* FTL Control

* Weapons Control

* Command

Communications

* Admiral’s Quarters

Research Lab TheArchduke: Sharon “Boomer” Valerii

* Hangar Deck

* Armory

Sickbay

Brig Alxeu: CAG President Lee "Apollo" Adama, Falc: Admiral Helena Cain


Pegasus (4/4 Damage) DESTROYED

* Pegasus CIC

* Airlock

* Main Batteries

* Engine Room



Colonial One

Quorum Chamber

Press Room

President’s Office


Administration


Demetrius

Bridge

Tactical Plot

Captain's Cabin

Active Mission:



Rebel Basestar

Allegiance: Human

Hybrid Tank

Datastream

Raider Bay


Cylon Locations

Caprica Dexander: Felix Gaeta

Cylon Fleet Eternaly_lost: "Chief" Galen Tyrol

Human Fleet

Resurrection Ship

BaseStar Bridge



Off-ship:





Main Board

Code:
\      BRAVO   |   CHARLIE    /
 \             |             /
  \            |            /
   \           |           /
    \          | raiderx2 /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
 raiderx2 \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \
           /   |   \raider x4
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /raiderx2|        \
     / civ     |raiderx2\
    /  heavy   |          \
   /viper      |    viper  \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Cylon Fleet Board

Code:
\      5-6     |       3      /
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
            \  |  /
7            \ | /
-             \|/             1
8             /|\
             / | \
            /  |  \
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/       4      |       2      \

Cards in play:
ACCEPT PROPHECY

Action: Draw 1 Skill Card of any type (it may be from outside your skill set). Keep this card in play. When a player activates Administration or chooses the President with the Admiral's Quarters location, increase the difficulty by 2 then discard this card.

Humans cannot use "once per game" abilities
Action Queue:
=> Falc discard mutiny card (again)
=> Alxeu discard 2 cards for hand limit
=> Dexander turn
 
I don't get to choose my discards.
 
Discard

MUTINY: FEED THE PEOPLE
Action: Decrease the Jump Preparation track by 2 and gain 1 food. Then, remove this card from the game.
 
Move to Cylon Fleet and activate Raiders.

@Dexander,

Just stick with the basestar bridge, the auto damage will win us the game on my turn if you do, unless TheArchduke has a repair in hand. If you activate raiders, we don't win.
 
Changing order!

Move to Basestar Bridge and activate it with following actions:

-- Roll a die. If the number is less than the number of raiders on the main game board, draw 2 Galactica damage tokens and choose 1 to resolve.
-- Roll a die. 1-3: Decrease the jump track by 1. 4-8: Increase the pursuit track by 1.

Damage to Hangar Deck or Communications.
 
Hangar Deck damaged
TheArchduke draws 2 tac, 2 pil, 1 eng


Turn 51


Player Status

Bolded player has the turn.

1. TheArchduke: Sharon “Boomer” Valerii [10+5]

2. Eternaly_lost: "Chief" Galen Tyrol [9]
3. Falc: Admiral Helena Cain [5+1M]
4. Alxeu: CAG President Lee "Apollo" Adama [10+4Q]
5. Dexander: Felix Gaeta [8+2]

Destiny Deck [06]


Fleet Status

Distance 07/10

Food 03/08
Fuel 04/08
Morale 03/10
Population 06/12


Cylon Boarding [X] - [ ] - [ ] - [ ] - [ DEATH ]
Pursuit Track [ ] - [ ] 1c - [X] - [ ] 2c - [ ATTACK ]
Jump Prep [ ] - [ ] - [ ] - [X] 3p - [ ] 1p - [ *JUMP* ]


Code:
Vipers                    1 Active, 2 in Reserve, 3 Damaged
Vipers Mk. VII            0 Active, 4 in Reserve, 0 Damaged
Raptors                   2 in Reserve
Assault Raptors           2 in Reserve


Reserve Civs              08
Active Civs               02
Destroyed Civs            1



Ships and Resources Remaining

-- 1 Pop                  x3
-- 1 Pop & 1 Morale       x1
-- 2 Pop                  x2
-- 1 Pop & 1 Fuel         x1
-- Empty                  x1
-- Galactica
-- Galactica Food Damage Token
-- Basestars              x1
-- Raiders                x17
-- Heavy                  x4
-- Boarding Parties       x4





Galactica (5/6 Damage)

* FTL Control

* Weapons Control

* Command

Communications

* Admiral’s Quarters

Research Lab TheArchduke: Sharon “Boomer” Valerii

* Hangar Deck

* Armory

Sickbay

Brig Alxeu: CAG President Lee "Apollo" Adama, Falc: Admiral Helena Cain


Pegasus (4/4 Damage) DESTROYED

* Pegasus CIC

* Airlock

* Main Batteries

* Engine Room



Colonial One

Quorum Chamber

Press Room

President’s Office


Administration


Demetrius

Bridge

Tactical Plot

Captain's Cabin

Active Mission:



Rebel Basestar

Allegiance: Human

Hybrid Tank

Datastream

Raider Bay


Cylon Locations

Caprica Dexander: Felix Gaeta

Cylon Fleet Eternaly_lost: "Chief" Galen Tyrol

Human Fleet

Resurrection Ship

BaseStar Bridge



Off-ship:





Main Board

Code:
\      BRAVO   |   CHARLIE    /
 \             |             /
  \            |            /
   \           |           /
    \          | raiderx2 /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
 raiderx2 \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \
           /   |   \raider x4
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /raiderx2|        \
     / civ     |raiderx2\
    /  heavy   |          \
   /viper      |    viper  \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Cylon Fleet Board

Code:
\      5-6     |       3      /
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
            \  |  /
7            \ | /
-             \|/             1
8             /|\
             / | \
            /  |  \
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/       4      |       2      \

Cards in play:
ACCEPT PROPHECY

Action: Draw 1 Skill Card of any type (it may be from outside your skill set). Keep this card in play. When a player activates Administration or chooses the President with the Admiral's Quarters location, increase the difficulty by 2 then discard this card.

Humans cannot use "once per game" abilities
Action Queue:
=> TheArchduke turn
 
Hmm, if only I could repair..
 
**Due to an oversight, I missed the fact that there is now nothing the humans can do to escape loss.**

Cylon victory, due to the inevitable destruction of Galactica

The game saving repair was used in the last check, which would have bought the humans enough time to jump:

Next destinations:

A Civilian Convoy

Distance 3
Lose 3 Fuel and gain 1 Population. The Admiral may choose to lose 1 Morale to gain 1 Fuel.

Cylon Refinery

Distance 2
Lose 1 Fuel. The Admiral may risk 2 vipers to roll a die. If 6+, gain 2 Fuel. Otherwise, damage 2 vipers.

Next crisis cards:

CRISIS: Prisoner Revolt

Skill check: POL/LEA/TAC = 11
PASS: No Effect
6+: -1 Population
FAIL: -1 Population and the President chooses another player to receive the President title.

POST CRISIS: Activate Heavies, +1 Jump Prep

CRISIS: Mysterious Guide

Current Player Chooses:
Skill check: POL/LEA = 11
PASS: +1 Jump Prep
FAIL: -1 Fuel and the current player discards all of his Skill Cards.

OR

-1 Morale

POST CRISIS: Activate Raiders, NO JUMP PREP

CRISIS: Food Hoarding in the Fleet

President Chooses:
-1 Morale. Roll a die. If 3 or less, draw 1 Civilian Ship and destroy it.
OR
-2 Food

POST CRISIS: Activate Raiders, +1 Jump Prep

Congratulations to the Cylons of our longest (time wise, not turn wise) game of BSG.

I am not GMing the next game :p
 
It was bit long game, maybe too long... made too many mistakes...

Game was about an average turn length, most BSG games run about 40-60 turns before one side wins. 51 turns is right in the middle of that. What took too long was how long this game took to finish. The rules were 48 hours per turn and being resolved as no action if you did not act in that time, and we took about a week per turn.

I can host the next game in a few days to get things together, but I be enforcing the turn time a bit more strict, we should not take 10 months to play this. 2-3 months at the most.