glasszon said:Randy: Why do we go for the skill check? You still got 3 cards so at worse you are discarding 2 cards, save the XO that you hold and just go for Plan A? (Move to Galactica on your turn, XO me and I will jump)
That avoid the risk of reckless skill checks, without any civ ships on board Galactica could potentially be shot to pieces when raiders activate from "By your command". The cylon leader can and will make this skill check reckless.
Right. Discard preloaded.
## Turn Preload: Move to command, play Executive Order on glasszon
Take us out of here, admiral!
edit: Jacob, if you send me my draw I can choose something to discard for the move, but it really doesn't matter anymore, does it?
And no, I won't discard TRE for that .. that'd be silly.
edit2: @glasszon - I do hope you have 2 non-tre cards to discard .. wait, does sabotage even matter anymore?
Sabotage actually matters because we have 8 shots on galactica incoming from the raiders since there is no civ ships on board. This can potentially end the game with a cylon win if there is enough hits (guys, I hope you have calculations....)
jacob-lundgren said:Galactica (2/6 Damage)
Unavoidable. Taking the skill check would probably have resulted in king making that reckless, and a by your command activation.
Really, that human cylon leader thing is pretty OP..