Vanguard engineer passes on applicable mods to its turrets when it creates them, however if you changed mods on that turn they will be disabled in combat.
if you produce a turret while your mods are disabled, the turret gets working mods and so can use ammo types etc.
Bug or intentional feature?
if you produce a turret while your mods are disabled, the turret gets working mods and so can use ammo types etc.
Bug or intentional feature?