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MorgannaZio

Second Lieutenant
13 Badges
Jan 18, 2014
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So I'm playing some MP and my MP partner is having a problem:

She cannot change councilors. The Appoint button isn't greyed out, there are people ready to take the spots, but when she clicks on a portrait, nothing happens. No one gets replaced, and it's like this for everyone in her court.

I had a similar problem with my court where I couldn't replace my diplomat with a certain person. I replaced him with ANOTHER person and then was able to replace that person with the previous choice.

We've already reloaded/restarted the game to see if that fixed it. It didn't.

Any ideas? If this is a feature, could someone fill me in?

Update: So she has no diplomat, and her son petitioned to become the diplomat. She said yes and she still has no one in that slot.
 
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Feature, it costs 5 authority ( Prestige ) to appoint a councillor.

She wasn't at negative prestige the entire game, that's why it made us wonder what was happening.

Are there any traits that could have been preventing it?

Also, her character got depressed and she had him commit suicide - his son took over and was able to appoint people.
 
She wasn't at negative prestige the entire game, that's why it made us wonder what was happening.

Are there any traits that could have been preventing it?

Also, her character got depressed and she had him commit suicide - his son took over and was able to appoint people.

I've had the same happen, I believe it's a bug.

By the way I'm looking to play Lux Invicta MP, any chance I could join you?
 
I've had the same happen, I believe it's a bug.

By the way I'm looking to play Lux Invicta MP, any chance I could join you?

That'd be cool but I highly doubt you'd be able to have our checksum. We modded the game in a lot of various ways and just copied our files across the LAN. I couldn't even begin to remember everything that I've tweaked since we started our GoT MP games.

Once Horse Lords comes out I'll re-standardize our installs and we'll be able to have some checksum sanity once again. I'll send you a PM then. :)
 
That'd be cool but I highly doubt you'd be able to have our checksum. We modded the game in a lot of various ways and just copied our files across the LAN. I couldn't even begin to remember everything that I've tweaked since we started our GoT MP games.

Once Horse Lords comes out I'll re-standardize our installs and we'll be able to have some checksum sanity once again. I'll send you a PM then. :)

Alright :D how are you liking Lux Invicta by the way?
 
Alright :D how are you liking Lux Invicta by the way?

It's pretty solid. The sheer amount of factions, religions, cultures, and bloodlines (I care about that sort of thing) are just staggering. The alternate timeline makes the game really interesting, and any qualms I had about playing in the "normal" bookmark went out the window.

The combat is SO nice. I just had an absolutely amazing battle. I'm a patrician in Carthago Nova and I'm trying to seize a city across the sea. So I lure the enemy who has 3200 troops into the desert rather than attack them in the mountains nearby. I have 3900 men. I watch the battle (I frequently do in this mod due to the tactics, events, and just to watch the progress of combat) and to my horror, they have around 2200 light cavalry.

The battle goes back and forth. My character leading the center gets hit over and over by the horses, our heavy infantry tries to hold the line. At one point the center had SIX men left, but we simply wouldn't rout. The shield wall tactics saved the center from collapsing (Six men held off for a few more days against 200+, and that's all that was needed for their flanks to collapse).

At the end of the day, we won with 322 survivors. The enemy had 62. I lost a council member who died in personal combat, I was wounded, and the enemy mustered another 1800 troops from their capital three months later. I retreated across the sea, disbanded my mercs (Who had a whopping 120 men left out of 3,000), and licked my wounds.

I later returned with another 2,500 and we took the city. My family continued to contest for power in that region until the Mithriac-Christian heresy seized Carthago Nova while our "beloved" (Read: Idiotic) Magistrate fought a war elsewhere. We were executed/stripped of our titles.

Meanwhile, my girlfriend got holy warred in Ireland while all of this was going on by Britanny (Who loved to raid us down in Carthago Nova with 4k stacks), lost her home province, and wanted to start a new game after my family went down (We're talking 10+ members with quick/genius. I even married a niece off to Ireland just to help out up there with her dynasty problems).

Overall it's a really great mod. I'm constantly tweaking it (Especially those annoying blank trait gains in childhood) to polish up a few rough spots, but I haven't encountered anything game breaking. 10/10 from me.

End review. :p
 
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The blank trait gains are mostly from traits from an integrated mod that was removed a while ago, just some of the related events in other files were missed.