Hi! In my popular mod : Cosmos Project Event (https://steamcommunity.com/sharedfiles/filedetails/?id=1693699570) there is 2 new custom technologies revealed by 2 events. Before the last game update all works fine for new games and savegames. But now, the techs come from storybits don't appear in the savegame. The players need to start new game to play with my mod.
Strange fact, TechDef['my_tech_id'] gives a table with the tech properties/values AND the content of the metadata.lua file of the mod.
Strange fact, TechDef['my_tech_id'] gives a table with the tech properties/values AND the content of the metadata.lua file of the mod.