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unmerged(3249)

Second Lieutenant
Apr 21, 2001
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Public beta 17/10 - Embezzlement in the desmene's finances event

Hi,

This event, which I have seen first time in this beta so I believe it is from that.

Anyway that event does not seem to check what is current financial status of province. As reason I have now Brandenburg which is strugling, poor and prosperous :p

First my province was rich. Then got that event and it added poor, so it didn't change status from prosperous to normal but added second status. Later on got even that lowered status again, this one selected poor and changed it to struggling. And just minutes ago I got embezzlement event which added third status to province.
 
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This has probably nothing to do with the event, but with the fact that the province effect icons, which are now display in line as they appear in the province and not one of top of the other, are probably not removed properly.

Could you verify, not what the icons are, but what the effect really look like in the tooltip rollover (of the income for example).

Thanks,

Cat
 
Cat Lord said:
This has probably nothing to do with the event, but with the fact that the province effect icons, which are now display in line as they appear in the province and not one of top of the other, are probably not removed properly.

Could you verify, not what the icons are, but what the effect really look like in the tooltip rollover (of the income for example).

Thanks,

Cat
No province really has 3 different financial state effects going on, not just some graphical error. It shows 3 different chest icons and in tooltip it also shows 3 different modifications from these states.
 
OK, I'll ask Johan to advise, but I prefer he reviews the code instead that we have to go through all events to add triggers. Which was not the intention, I believe, previously adding rich to a poor province was bringing it back to normal.

Cat
 
Same Effect

Just for support... I'm getting the same problem in England, with Dorset showing two chests and two different modifiers in the dropdown menu. I believe I have it saved if you want the files (I need to double check that, as was also fighting another problem, but I'll post that in another thread)... let me know if you want them and I'll check and send them to you.
 
I also had a province that was rich and poor at the same time, dunno what caused it though. I do remember getting some events about wealth.

Shall you Cat Lord be given the responsibility to bitch Johan about this as you propably know pretty much about the issue?
 
I guess it could be caused by the fact that there seem to be two kinds of event effects that affect prosperity.

First kind (in example event 7500 in steward_events.txt) modifies prosperity like this:

Code:
effect = { type = prosperity value = -1 }

The second kind instead (in example event 7508 in steward_events.txt) adds a prosperity effect, like this:

Code:
effect = { type = add_province_effect for = ruler value = prosperous }

I presume it's the latter kind which causes the problem outlined here, but as first kind is used in province events and second kind in character events, I'm not sure can the latter kind be changed to the first kind?
 
Grosshaus said:
Shall you Cat Lord be given the responsibility to bitch Johan about this as you propably know pretty much about the issue?
I will try to dedicate part of my Saturday to mantify as much beta-bug as possible from this forum, giving them appropriate priority.

Cat
 
I think I have purged any chances of this in the next beta patch. Let me know if you see it happening again.