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Using HIP with all modules except ARKOpack Interface and Viet Immersion, plus NoHassleVassals Split 1.3 Not Ambitious, MissingCoA, and RevokeAll mods.

b_bangor_wales has no localization - when the name should appear (for instance, in log entries or the demesne outliner), I see either b_bangor_wales or a blank space where a name should be.
 
Using HIP with all modules except ARKOpack Interface and Viet Immersion, plus NoHassleVassals Split 1.3 Not Ambitious, MissingCoA, and RevokeAll mods.

b_bangor_wales has no localization - when the name should appear (for instance, in log entries or the demesne outliner), I see either b_bangor_wales or a blank space where a name should be.

Are you using English SWMH (non-default) or native SWMH?
 
Running PB+SWMH+ARKO+NBRT+Basic Viet. With the Muslim Invasion Causus Belli against a Catholic, the tooltip for "Enforce Demands" says that I will take or vassalize all counties in the kingdom held by the defender, as well as take all occupied territory. Upon making peace, only the first one occurs, and all occupied territory remains with the previous owner.

EDIT 2: Figured out the problem. The Muslim Invasion success tooltip is the same as the Tribal Invasion one, but the effects seem to be the same as in vanilla.

From "cb_types\Vanilla CBs.txt":

Code:
on_success_title = {
	custom_tooltip = { 
		text = tribal_invasion_succ_tip
		hidden_tooltip = {
			ROOT = {
				vassalize_or_take_under_title_destroy_duchies = {
					title = PREV
					enemy = FROM
					is_crusade = yes # Even if the title holder is not participating in the war, gain holdings occupied by all Crusade participants
				}
			}
		}
	}
}
 
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Cant export anymore to EU4 with this mod. Worked prior to this version fine. Crashes on mod load for EU4 with this in the error log:
[spritetype.cpp:368]: Texture gfx/interface/icon_religion_small.dds have forbidden compression, have you tried DXT3?
[spritetype.cpp:368]: Texture gfx\\interface\\icon_religion_small.dds have forbidden compression, have you tried DXT3?
 
You seem to have an extra } in cb_types/Vanilla CBs.txt at line 8583.

Active mods: All except SWMH.
 
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I'm having a strange bug where certain traits will disappear upon loading a game. Thus far, I've noticed this happening with both vegetarian and veteran. I'd have half my vassals be vegetarians (Cathar playthrough) when I log of for the night, and those traits are conspicuously missing when I reload the game.

The mods I'm using are all the VIET modules + expanded africa + duel engine viet. Any idea what's going on?
 
Running PB+SWMH+ARKO+NBRT+Basic Viet. With the Muslim Invasion Causus Belli against a Catholic, the tooltip for "Enforce Demands" says that I will take or vassalize all counties in the kingdom held by the defender, as well as take all occupied territory. Upon making peace, only the first one occurs, and all occupied territory remains with the previous owner.

EDIT 2: Figured out the problem. The Muslim Invasion success tooltip is the same as the Tribal Invasion one, but the effects seem to be the same as in vanilla.

From "cb_types\Vanilla CBs.txt":

Code:
on_success_title = {
    custom_tooltip = { 
        text = tribal_invasion_succ_tip
        hidden_tooltip = {
            ROOT = {
                vassalize_or_take_under_title_destroy_duchies = {
                    title = PREV
                    enemy = FROM
                    is_crusade = yes # Even if the title holder is not participating in the war, gain holdings occupied by all Crusade participants
                }
            }
        }
    }
}

This is part of the CB was recently restored to exactly as it is in Vanilla (by me), so I assumed that the tribal_invasion_succ_tip Vanilla used for it properly described the behavior. I'll get a more appropriate tooltip in there (vanilla bugfix). Thanks!
 
You seem to have an extra } in cb_types/Vanilla CBs.txt at line 8583.

Active mods: All except SWMH.

You seem to have a modified version of cb_types/Vanilla CBs.txt. Line 8583 points to a line containing only an opening bracket (i.e, "liege_before_war = {") and no immediately nearby lines seem to have any extra braces. If there's an extra brace problem somewhere, I want to know about it, but I can't find it that way.

Thanks.
 
You seem to have a modified version of cb_types/Vanilla CBs.txt. Line 8583 points to a line containing only an opening bracket (i.e, "liege_before_war = {") and no immediately nearby lines seem to have any extra braces. If there's an extra brace problem somewhere, I want to know about it, but I can't find it that way.

Thanks.

Did a clean install, checked again, saw it, started CK2 up so that the error.log would spit out it's many errors http://pastebin.com/GZ2L07L3 (complete error.log). The problem is in the on_success = { ... } in the muslim_invasion CB.

Again, active modules: All except SWMH. (release 2014-02-08).
 
Did a clean install, checked again, saw it, started CK2 up so that the error.log would spit out it's many errors http://pastebin.com/GZ2L07L3 (complete error.log). The problem is in the on_success = { ... } in the muslim_invasion CB.

Again, active modules: All except SWMH. (release 2014-02-08).

You must be using VIET Immersion. I can't fix that code, unfortunately. It's actually not clear to me why VIET overrides PB's CBs at all, frankly, as ours are constantly groomed, very well-maintained, and it's kind of PB's scope to handle the vanilla CBs. But anyway. Ordep, the man responsible for that bug, isn't available right now, so it probably won't get fixed for the next HIP patch in VIET. I hope to stand corrected.
 
You must be using VIET Immersion. I can't fix that code, unfortunately. It's actually not clear to me why VIET overrides PB's CBs at all, frankly, as ours are constantly groomed, very well-maintained, and it's kind of PB's scope to handle the vanilla CBs. But anyway. Ordep, the man responsible for that bug, isn't available right now, so it probably won't get fixed for the next HIP patch in VIET. I hope to stand corrected.

While it isn't VIET's main focus to balance things, VIET has always done some balancing and changes to the vanilla CBs since it began, it just wasn't to the scale nor effectiveness of PB given a good chunk of VIET players don't play with PB anyways, and my preferred methods of balancing don't always correlate with Meneth's (when I officially return I'll make some changes so PB will handle (most) of the CB balancing if the player runs PB with VIET). However I don't recall doing anything with the success results of Muslims invasions... Though it may be a typo on my part, we'll see.