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Selecting later dates boookmarks instantly crahses the game. try testing with hundred years war.

I was really glad this bug was fixed and I could play later bookmarks in HIP 2.04 version. Very sad it's back again :(
 
this is more of an issue than a bug, i downloaded, then winrar it the mod folder, its the full HIP thread i have all the mods in the modulus folder, but it isint coming up in the launcher, i cant find the .mod file that usually comes with the file could the download could this be the problem
not sure whats wrong any help will be appreciated
 
this is more of an issue than a bug, i downloaded, then winrar it the mod folder, its the full HIP thread i have all the mods in the modulus folder, but it isint coming up in the launcher, i cant find the .mod file that usually comes with the file could the download could this be the problem
not sure whats wrong any help will be appreciated

Run HIP.exe after extracting to install the modules you want.
 
Selecting later dates boookmarks instantly crahses the game. try testing with hundred years war.

I was really glad this bug was fixed and I could play later bookmarks in HIP 2.04 version. Very sad it's back again :(
Being fixed in the release on Saturday :)
 
Being fixed in the release on Saturday :)

Great news! I'm glad again. :)

By the way, I can't send my spymaster to my capital for building spy network to increase assassination chance(or harass barons to squeeze some money). Is this working as designed?

I reasoned that if shouldn't be hard to assassinate characters residing in your court for obvious reasons, but since I can't send my spymaster to my capital, it's actually harder to kill them than those outside of my realm.
 
Great news! I'm glad again. :)

By the way, I can't send my spymaster to my capital for building spy network to increase assassination chance(or harass barons to squeeze some money). Is this working as designed?

I reasoned that if shouldn't be hard to assassinate characters residing in your court for obvious reasons, but since I can't send my spymaster to my capital, it's actually harder to kill them than those outside of my realm.
The trigger for that (from vanilla) is that at least one ruler in the province isn't you. So if any barony is held by someone other than you it should allow you to send him there.
 
If you are a king-vassal in the HRE, you can't change the succession type to primogeniture due to a requirement that you have to be lower than king level.

I don't know if it is WAD, but my gut instinct tells me that you might have wanted "lower than emperor" restriction for king vassals.

As a king vassal, I can't change any crown laws, just like dukes; however, dukes can change to primogeniture. This means that king vassals have no way of affecting changes that will enable promogeniture succession.

to summarize, kings who are vassals should be allowed to change succession types because they have no access to the crown law. There are 3 of those. Primog, senioirty, and ultimog.






Code:
			OR = {
				lower_tier_than = king
				hidden_tooltip = {
					has_crown_law_title = no
				}
				crownlaw_title = {
					OR = {
						has_law = king_peace_1
						has_law = king_peace_2
						has_law = emperor_peace_1
						has_law = emperor_peace_2
						has_law = revokation_1
						has_law = revokation_2
					}
				}
			}

I added

				holder_scope = {
					AND = {
						independent = no
						tier = king
					}
				}

after lower_tier_than = king line. It works fine, though I believe you will have better codes!
 
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Not sure if it's me being thick or not, but I can't seem to subjugate anyone as a pagan ruler with diligent. It's ticked in the 'can I go to war?' decision, but it doesn't actually show up as a casus belli. Similarily, I can't conquest fellow Norse rulers.
 
My game is crashing periodically--usually about ten years in--when using HIP. For some reason the log is showing missing VIET immersion stuff:

[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/twelver.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/twelver.tga for spritetype GFX_trait_twelver
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/trusty_blade.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/trusty_blade.tga for spritetype GFX_trait_trusty_blade
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/chess_set.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/chess_set.tga for spritetype GFX_trait_chess_set
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/immersion_placeholder_6.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/immersion_placeholder_6.tga for spritetype GFX_trait_immersion_placeholder_6
[texturehandler.cpp:181]: Couldn't find texture file: gfx/more_congenital_traits_gfx/creative.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/more_congenital_traits_gfx/creative.tga for spritetype GFX_trait_creative
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/sufi_master.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/sufi_master.tga for spritetype GFX_trait_sufi_master
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/ornate_armor.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/ornate_armor.tga for spritetype GFX_trait_ornate_armor
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/ottoman_mason.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/ottoman_mason.tga for spritetype GFX_trait_ottoman_mason
 
My game is crashing periodically--usually about ten years in--when using HIP. For some reason the log is showing missing VIET immersion stuff:

[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/twelver.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/twelver.tga for spritetype GFX_trait_twelver
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/trusty_blade.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/trusty_blade.tga for spritetype GFX_trait_trusty_blade
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/chess_set.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/chess_set.tga for spritetype GFX_trait_chess_set
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/immersion_placeholder_6.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/immersion_placeholder_6.tga for spritetype GFX_trait_immersion_placeholder_6
[texturehandler.cpp:181]: Couldn't find texture file: gfx/more_congenital_traits_gfx/creative.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/more_congenital_traits_gfx/creative.tga for spritetype GFX_trait_creative
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/sufi_master.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/sufi_master.tga for spritetype GFX_trait_sufi_master
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/ornate_armor.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/ornate_armor.tga for spritetype GFX_trait_ornate_armor
[texturehandler.cpp:181]: Couldn't find texture file: gfx/immersion_traits/ottoman_mason.tga.
[spritetype.cpp:370]: Error initialising texture: gfx/immersion_traits/ottoman_mason.tga for spritetype GFX_trait_ottoman_mason

What HIP mods are you running, and with which version of HIP (and with what vanilla patch)?
 
I'm running PB, both ARKO's and NBRT+. Latest HIP and latest vanilla patch

Ok it might have been a CTD issue ziji and I have been trying to work on concerning PB and all builds of HIP that have PB. I believe we may have fixed it in this upcoming version, which will be out tomorrow, if all goes well.
 
The only compressed file I see is labelled "Library". The main file over the Library file, automatically opens in to an Window application called .RAR (Metro commander pro). I have name idea what the program does or how it works, but I played around with nonetheless. I managed to move the file to the mod folder, but it didn't work. Moreover, nothing appeared in the Mod section, so assumed the program did not transfer over. Please help :C
 
Not sure if this is HIP or CKII itself, but the Pope keeps unvassalising himself. Make antipope, press claim... the Pope, as I'm the Basileus, is now my vassal. Go off and focus on other bits of the map for a bit--same pope is now no longer my vassal!

Also frustrating was when the guy I installed as duke of the place decided to give Rome to the Pope, and thus removed it from my control. >_>

---

And there was that situation where I was declaring and winning Holy Wars as a vassal, but no land changed hands and I didn't get the cooldown either. @_@
 
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