
Wardens,
We just evicted a gang from the canteen and found this delivery of bugfixes that were reported by the community! We are grateful for all the feedback we are seeing as we continue working on delivering even more fixes in the future! If you'd like to have your voice heard please fill out our community survey, found here: QoL Survey
Changelog:
PC
- Fixed: Cannot produce a food fight naturally
- Fixed: Confidential Informants aren't registering when hired by client (multiplayer)
- Fixed: Missing Gym Mat in the filter by room option for yard in console and missing highlight for gym mat in PC for yard area
- Fixed: Staff Pop-ups displaying during Campaign Prison Stories
- Fixed: Clicking prisoner in Security Menu will transfer prisoner to another security type
- Fixed: Guards and Foreman use wrong sprites
- Fixed: Breathe Therapy not locked when Gang is disabled and/or legacy
- Fixed: Planned assassination on gang leader can trigger without any gangs having any territories in prior
- Fixed: Visitors and staff are unable to open Double Visitor Door
- Fixed: Cannot produce a food fight naturally
- Fixed: Custom Scheduler's Search Area is incorrect
- Fixed: Game crash when player load a file with stranded removed prisoner
- Fixed: Missing Gym Mat in the filter by room option for yard in console and missing highlight for gym mat in PC for yard area
- Fixed: Bureaucracy tree treating options in the same branch inconsistently
- Fixed: Staff Pop-ups displaying during Campaign Prison Stories
- Fixed: Planned assassination on gang leader can trigger without any gangs having any territories in prior
- Fixed: Tooltip overlap with Remove Prisoner line in Prisoner Actions Menu