Things I've noticed:
- Air units on a strike mission will fly to a random location if the target disappears before they reach it.
- Anti ship missiles on the way to a target will disappear if the target is lost before they reach it.
- Air units will at times appear stationary for long periods of time on the tactical map.
- Air units attacking subs will at times launch one torpedo, turn around and fly away, seemingly until they run out of fuel.
- Subs on the surface are almost invulnerable.
- Subs can appear inside the terrain.
- Game starts freezing for several seconds after playing for a while.
- When I told a group of 3 aircraft to return to base, only 1 got the correct order. Two got new destinations along their current heading.
- Air units set on auto-engage will usually not engage hostiles unless they are very close.
- Air units are too passive when told to engage. They usually launch one missile and turn away even when they are not threatened. I shouldn't have to baby sit each aircraft.
It's disappointing to see that bugs and glitches that show up after only a couple of hours of regular play haven't been found or have been ignored. Pretty sloppy work imo.
- Air units on a strike mission will fly to a random location if the target disappears before they reach it.
- Anti ship missiles on the way to a target will disappear if the target is lost before they reach it.
- Air units will at times appear stationary for long periods of time on the tactical map.
- Air units attacking subs will at times launch one torpedo, turn around and fly away, seemingly until they run out of fuel.
- Subs on the surface are almost invulnerable.
- Subs can appear inside the terrain.
- Game starts freezing for several seconds after playing for a while.
- When I told a group of 3 aircraft to return to base, only 1 got the correct order. Two got new destinations along their current heading.
- Air units set on auto-engage will usually not engage hostiles unless they are very close.
- Air units are too passive when told to engage. They usually launch one missile and turn away even when they are not threatened. I shouldn't have to baby sit each aircraft.
It's disappointing to see that bugs and glitches that show up after only a couple of hours of regular play haven't been found or have been ignored. Pretty sloppy work imo.
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