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Needs hotkeys and mass building for forts and naval bases as well.

Capitalists seem kind of funny. They sometimes refuse to build railroads, im not sure why. And sometimes even if you use a NF to promote capitalists they wont want to build a railroad. As Russia huge patches of states end up with capitalists refusing to build railroads.
 
Yes,please,I'd like a feature like this as well. The exact same thought occurred to me in my first game,where I had a large empire and way too many provinces to develop,coupled with a nice cash reserve meaning I could build railroads without worrying about the costs involved. I also had the random bug where the game is unpaused when you click on a province,so juggling the spacebar and railroad builds got a bit difficult after a while.
 
Well one problem is they're not very good at it. They seldom seem to want to build railroads in my colonies, although they're pretty good at plastering my states in RR's the day a new tech level is discovered.

I'd say they are very good at it.

Colonies infrastructure was extremely poorly developed, and in history you never saw capitalists rushing to the colonies to spam railroads everywhere. It was pretty idiotic in Victoria 1 to see Africa or the Russian vast Siberia fully railroaded by 1910's. In 1910's Africa barely had any railroads, and those that did were strictly strategic. Railroad spaming should stick to States, not colonies.
 
I'd say they are very good at it.

Colonies infrastructure was extremely poorly developed, and in history you never saw capitalists rushing to the colonies to spam railroads everywhere. It was pretty idiotic in Victoria 1 to see Africa or the Russian vast Siberia fully railroaded by 1910's. In 1910's Africa barely had any railroads, and those that did were strictly strategic. Railroad spaming should stick to States, not colonies.

Even in interventionism you can build railroads yourself, and if you can unless you're role playing your going to build them in colonies.

So the game is just unrealistic in this aspect. LF is just being punished (yet again). At the end of the day I don't care how realistic it is that Africa doesn't have any railroads, all I care about is that in 3 of the games 4 economic systems I could put them there myself.

If your goal is realism then you shouldn't just apply it to LF. If LF is forced to be historically plausible and all the other systems aren't, that's just poor gameplay balance.
 
Even in interventionism you can build railroads yourself, and if you can unless you're role playing your going to build them in colonies.

So the game is just unrealistic in this aspect. LF is just being punished (yet again). At the end of the day I don't care how realistic it is that Africa doesn't have any railroads, all I care about is that in 3 of the games 4 economic systems I could put them there myself.

If your goal is realism then you shouldn't just apply it to LF. If LF is forced to be historically plausible and all the other systems aren't, that's just poor gameplay balance.

No, Laissez-Faire is just that, the government doesn't intervene in the economy. The economical agents know what's best for the economy. Obviously you cannot port a real-life ideology with real life implications straight into the game. As such, from a game view prespective, it makes perfect sense that you cannot build railroads with a Laissez-Faire government.

What the game needs is a maintenance value on the railroads, as plenty of railroads were unprofitable to build and maintain, especially in tropical climates as is Africa
 
What the game needs is a maintenance value on the railroads, as plenty of railroads were unprofitable to build and maintain, especially in tropical climates as is Africa

This is not true when a player goes and develops the population and industry of Africa A historically. An Africa with high literacy and many factories is very profitable and thus, its a great idea to build railroads. Victoria is a game that allows you to alter history. That is its entire point. If you want the same results as history brought then you should be watching a movie, not playing a game.
 
No, Laissez-Faire is just that, the government doesn't intervene in the economy. The economical agents know what's best for the economy. Obviously you cannot port a real-life ideology with real life implications straight into the game. As such, from a game view prespective, it makes perfect sense that you cannot build railroads with a Laissez-Faire government.

What the game needs is a maintenance value on the railroads, as plenty of railroads were unprofitable to build and maintain, especially in tropical climates as is Africa

There should not be a "No" at the beginning of your paragraph. Nothing I have said contradicts anything you have typed. I have not said for example that LF is unrealistic. Nor have I argued LF governments should be able to build railroads.

What I did say was that:

1. You get railroads in Africa as any other system, which IS unrealistic. Even "intervensionist" countries did not plaster Africa in RR's during this time span.

2. From a purely game play perspective the advice "let your capitalists do it" is bad advice if you have colonies. You could do much better doing it yourself. Capitalists are bad at placing RR's in colonies because the alternative (the player) is much better at it.
 
Something to speed this would be a very useful feature.

I like all the suggestions:
1) hotkey to cycle through provinces (by province within state then by state)

2) ability to build from ledger (as in EU3)

3) ability to initiate RR for a whole state/colony (or for all provinces in nation, though I think this less attractive as usually some states with rich capitalists who will do it for you)
 
This is not true when a player goes and develops the population and industry of Africa A historically. An Africa with high literacy and many factories is very profitable and thus, its a great idea to build railroads. Victoria is a game that allows you to alter history. That is its entire point. If you want the same results as history brought then you should be watching a movie, not playing a game.

True, but then if the player wanted to change history, he could have his own country transport sea water and fill the Saharan desert with it, or deport most of the Boers back to the Netherlands or exterminate minorities so they wouldn't rebel every 2 years, the player probably also could do those things, and that would also be changing history, and could be very profitable on their own terms, but the fact is that they are unrealistic so that Paradox didn't include it in the game.

There should not be a "No" at the beginning of your paragraph. Nothing I have said contradicts anything you have typed. I have not said for example that LF is unrealistic.

No, Laissez Faire isn't getting punished, because that is exactly what Laissez Faire is a proponent of. But I already mentioned this in my first post.
 
Can we also limit the railroad sound to one at a time? Have you ever tried building railroads in every province as the British Empire? The first 20 years is basically CLING CLING CLING CLING CLING CLING CLING over and over and over and over again
Oh god yes, please. As communist america my vast canadian/american/african empire was extremely annoying every time I build new railroads.
 
No, Laissez Faire isn't getting punished, because that is exactly what Laissez Faire is a proponent of. But I already mentioned this in my first post.

When I say LF is getting punished, I'm speaking in terms of game play, not accuracy. I am stripping Vicky 2 of all real world context and looking at it purely as a game. In this view LF is not the name for a philosophy of economic management where the government does not interfere in the private sector, it's just the name for a party policy where the player cannot build RRs, factories or subsidize. Not being able to build rail roads is a draw back in game play terms, a punishment. It's an accurate punishment that makes sense and is a logical consequence of the context the game is grounded in, but it's still a punishment. Being unable to build railroads is not as good as being able to build railroads. Having drawbacks to a system is fine, as long as there are also benefits. LF has none. There is no reason to ever run LF in this game.

What's even worse though is that LF is even being punished on a whole other level: it is the only system that is forced to act historically. Intervensionist, Planned Economy and State Capitalist systems will all gladly plaster Africa in RR's, even under AI control, regardless of how realistic it is, but the capitalist AI simply won't do it. Either:

1. Capitalists should build more RR's in colonies (like they did in Vicky 1).
OR
2. Building RR's in Africa under the other systems should be a bad idea, or at the very least questionable.

Otherwise you create a system where LF has to "play by the rules" but every one else gets to break them. Building RR's in colonies is a sound economic decision in Vicky, but the capitalist AI isn't doing it for some reason. It's achieving historical results through ahistorical methods. Capitalists should be building anything and everything that makes money.

LF should be viable, and in fact should be "the best" under certain circumstances, both from a game play standpoint (all the systems should be viable depending on circumstances) and from a historical standpoint. They need to change it because it is not working. Nobody ever wants to play LF. Allowing the player to build railroads under LF is not how it should be changed, but they need to do something.
 
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Aside from historical context, it just makes sense from a game perspective to have a way to easily build railroads. Do any mods or devs know if anything is happening in this area?
 
Does anyone know how to automatically mass build rail roads or if its possible besides laissez faire? I have a huge empire and its getting tedious to click on every province when you want your entire nation to have infrastructure.
So we would probably have to assume that you are playing a large civilized country in victoria 2 (Like Russia or UK)
Well, This is where your capitalists come in handy. They start railroad projects in each state randomly without you having to press each province to build a railroad.
Your capitalists do work you don't need to.
So here's the following you should do:
1. Go to most populous state
2. Select focus: Encourage Capitalists
3. (Optional Step) Invest in their factories
4. If they no longer want to build or reopen factories, they will start railroad projects
5. Railroads will start constructing without it draining your state coffers and you having to click each province
6. Profit!

Make sure you meet their needs and keep factories open. The best Economic policy for this is Interventionism. This will allow them to start projects, and you can also keep subsidizing factories. Because when factories close, Capitalists will invest their money in opening the factory, not railroads.
This does not discriminate to any factory. They will even invest their money in factories that are failing and struggling to keep up. so make sure your factories stay open.

Late reply, but I hope it helps!
 
Please. Don't reply to posts more than 5 or 6 months old.
 
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