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tor3203

Private
3 Badges
Mar 15, 2015
17
2
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
https://www.assetstore.unity3d.com/en/#!/content/7292
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and the other one is
ghostTown for 3dmax

I don't have any of it, I just want to show everyone here.
 
Train Fever uses a .. not really good version of procedural building generation, CityBound will use a more advanced version of PBG and I really really really hope that the european buildings (wall to wall) in Cities:Skylines will work with PBG as well. My fingers are crossed!
 
Well here I found my source and I want to share this few lines, so everybody can interprete them for themself. :p

What we’re working on right now is tunnels. We’d already said that after the launch that’s the first thing we’d be working on and then adding other features that the modders might not be able to implement themselves.

The European buildings are one of those things. It’s not just cosmetic, it’s actually adding the wall-to-wall city blocks. You live in Manchester so you know how that looks – blocks that are all connected together. You can’t do that in the game at the moment but it’s something that we want to add.
Source