Short and Sweet suggestion.
I've noticed through my last 10 hours of play that the buildings for each county aren't sorted at all. I humbly request that we either get the functionality to drag the buildings around so that we can have them in a specific order or that the buildings will default into a specific order regardless of how you build them.
Sorting Example: Lets assume Castle Walls will always have the highest priority, so no matter when it's build or what slot it's built, it always goes into slot 1 and shifts everything else over. Continuing with this example, Barracks have a priority of 2, so they will always appear inside of building slot 1 UNLESS castle walls are built, at which point the barracks will be pushed into slot 2. At the end of the day the order itself doesn't matter, all that matters is that there is some order.
This would make it much easier to tell what each of the buildings are at a glance in a holding, because the AI will just build in any order it can become super chaotic to keep track of what is what.
I've noticed through my last 10 hours of play that the buildings for each county aren't sorted at all. I humbly request that we either get the functionality to drag the buildings around so that we can have them in a specific order or that the buildings will default into a specific order regardless of how you build them.
Sorting Example: Lets assume Castle Walls will always have the highest priority, so no matter when it's build or what slot it's built, it always goes into slot 1 and shifts everything else over. Continuing with this example, Barracks have a priority of 2, so they will always appear inside of building slot 1 UNLESS castle walls are built, at which point the barracks will be pushed into slot 2. At the end of the day the order itself doesn't matter, all that matters is that there is some order.
This would make it much easier to tell what each of the buildings are at a glance in a holding, because the AI will just build in any order it can become super chaotic to keep track of what is what.
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