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Kanimir

Captain
4 Badges
Jan 3, 2015
444
18
  • Cities in Motion
  • Cities in Motion 2
  • Europa Universalis IV
  • Cities: Skylines
My buildings are not showing up in the game and Asset Editor. When I load my building in AE, I can see the preview and everything, but then I click "LOAD" and only an empty field shows up. The only two buildings that are working are those that I have .fbx files in my Import folder. Anyone had this problem? Anyone know solution?
 
I'm having a similar problem. My model shows in the preview window, but when I hit continue, it's an empty field as you described. I have even tried .fbx models I have used before I know work, and get the same thing. I didn't have this problem under version 1.06 of the game, only under 1.07c.
 
I figured out my problem, it's the scale. Try setting the scale of the model to 200 and see if it shows up now. I did that with mine and I can see it, but it's still too small. I think they changed something with the scale. I always export from Blender at 100, not sure what to do now. Try setting your model to a high number in game and see if it shows up now.
 
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Oh, I was also setting it in Blender to 100, so maybe thats the problem. But are you talking about new buildings you've made? Because I have a problem with buildings I made weeks ago and were already added to the game, so I won't be able to change the scale. So I guess ill have to re-add them or something...
 
Buildings I have already made as asset's still show up in game for me. It's just when I am trying to import a new model to make a new asset that I am having the scale problem now. I don't know what they changed in the new game patch that's affecting the models.
 
I'm having this problem with someone else's asset: http://steamcommunity.com/sharedfiles/filedetails/?id=422739257

It never spawned in game so I went to check if it's loadable in the asset editor, and turns out it's this exact problem. It's just an empty field. Or, if I already have another asset loaded, and then load up that asset (Phen's Cresentsun), the editor simply remains on the previous asset.

His other assets all work perfectly. I've tried contacting him, and I'm waiting on his reply. I'm wondering if anyone else may have an explanation or solution.

It's not my building model so as a subscriber to his asset my options may be a lot more limited...
 
. It's just an empty field. Or, if I already have another asset loaded, and then load up that asset (Phen's Cresentsun), the editor simply remains on the previous asset.
Yup! Exactly my problem. Since his other buildings works fine, maybe he will know what he did differently with this one that it doesn't work and we'll solve the problem.
 
This is very strange with regards to my Cresentsun building. I will look into this soon -- I may just take down the download and reupload it, sometimes citiesskylines has issues with renamed assets and it makes funky results like this for example