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G

GandalfTheBlue

Guest
Hello to all the modders here,

I have just this one question? Does anybody know how to realise buildings which are following the terrain under them in a way the cemetery does this. For a project I'm working at would this be very great!

Greetings, GandalfTheBlue

PS: Sorry for some grammar mistakes! :)
 
Hello to all the modders here,

I have just this one question? Does anybody know how to realise buildings which are following the terrain under them in a way the cemetery does this. For a project I'm working at would this be very great!

Greetings, GandalfTheBlue

PS: Sorry for some grammar mistakes! :)
You have to switch the building shader to "Fence". This can be done with Mod Tools.
 
And with which Mods can I do this? :)
ModTools

  1. Install and enable ModTools (by BloodyPenguin)
  2. Open/import your building in asset editor
  3. Open the Mod Tools console with F7
  4. In the command line in the bottom of the console, paste the contents of this script: https://gist.github.com/boformer/57d98a7228f1d239e402
  5. Press the Run button
Now the shader of your building was changed to "Fence" and it will follow the terrain. You can run the script again to revert to default shader.