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CompactDisc

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Jul 31, 2011
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Dear Paradoxians

I would like to suggest a takeover of CCP Games by Paradox Interactive.
I know of course that an MMO might seem completely out-of-field for Paradox at first sight.
However, EVE Online might be the only MMO that could qualify as a Paradox game, maybe after some fixing.
  1. Same target audience
    EVE Online is a pretty niche game, generally played by people who like to think strategically.
    The communities of both games are just as passionate and caring about their respective games.
    (Unfortunately, this can lead to toxicity as well, which happened with both companies)
    There are even a few EVE mods for Stellaris, which proves this point.

  2. Typical Paradox genre of game
    Besides the MMO bit, EVE Online is one big player-driven story, it's similar to a very very long game of Stellaris.
    Paradox could make it into a game which has far more capacity for story-telling.
    PDX is also more likely to use the NPC factions in the game toward a useful purpose instead of ignoring them like CCP generally does.

  3. CCP Games seems to be in financial trouble
    This is of course not a good thing generally, but CCP might be undervalued at the moment.
    EVE Online has huge potential, but it is not being exploited properly.
    Pearl Abyss (the parent company) might rather be glad to get rid of them, since EVE would require too much involvement from them to fix.
    I assume Paradox would actually be willing to go that extra mile.

  4. Precedent
    PDX has already bought White Wolf and their property World of Darkness from CCP.
    With the game Bloodlines 2 (if it's not too SJW), it will hopefully become a permanent part of the Paradox lineup.
    If PDX can fix WoD, they can likely fix EVE as well. Though admittedly, it'll take some careful analysis in this case.

  5. Endless possibilities
    With CCP's properties, there is a lot of opportunity.
    It is perhaps possible to revive the dead projects CCP once started, like DUST 514 and EVE: Valkyrie.
    Crossovers between EVE and other games (Stellaris) would be a possibility.
    There is some groundwork there for an MMO, a strategy game, an FPS and a VR flight sim.
    Either on PC or console, even mobile, anything goes really.
What are your thoughts on this?
I'm prepared for the massive backlash this post might receive, but it's an honest discussion I'd like to see here. ;)
At least I'd like to bring this to PDX's attention if it isn't already.
 
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Paradox as a company tries to have a sane and good community, I dont imagine them trying to absorb Eve online infamous community


Precedent
PDX has already bought White Wolf and their property World of Darkness from CCP.
With the game Bloodlines 2, it will hopefully become a permanent part of the Paradox lineup.
If PDX can fix WoD, they can likely fix EVE as well. Though admittedly, it'll take some careful analysis in this case.
This is a joke, right? o_O
 
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Paradox as a company tries to have a sane and good community, I dont imagine them trying to absorb Eve online infamous community



This is a joke, right? o_O
Haha, yeah that bloodlines thing, I know the controversy, but as far as I know they've backpedaled on that quite a bit :p
I'm trying to convey my hope for the future here. But yes, right now it's not as promising.

As for the EVE community, it's definitely a challenge, but knowing Paradox, EVE will start attracting a kinder kind of clientele overtime.
 
I really liked EVE Online over the years and particular their "butterfly effect" video which emphasised all that time ago how a single player can make a knock on impact to everything and everyone else. ( And I loved flying a Rifter :p ). Let's not forget they also have the IP for Dust512, a tie into the Eve planetoid system ^^


CCP did some pretty ground breaking stuff but I feel they're hitting the problems older MMOs have, can't comment on the current state of the community but it sounds bad? Are CCP actually sized small enough to be purchasable anyway? I don't think PDX are that big myself?
 
I really liked EVE Online over the years and particular their "butterfly effect" video which emphasised all that time ago how a single player can make a knock on impact to everything and everyone else. ( And I loved flying a Rifter :p ). Let's not forget they also have the IP for Dust512, a tie into the Eve planetoid system ^^


CCP did some pretty ground breaking stuff but I feel they're hitting the problems older MMOs have, can't comment on the current state of the community but it sounds bad? Are CCP actually sized small enough to be purchasable anyway? I don't think PDX are that big myself?
I do love that aspect of EVE, and Dust514 as well, it's unfortunate that it released on PS3 only and wasn't really finished at release.

As for finances:
CCP was purchased for $425 million USD by Pearl Abyss.
Due to a missed performance target however, they were valued at $225 million.
According to some sources in Iceland, they missed another target after that and it got devalued again.
Especially now with the controversy over their new subscription fees, it's expected to drop to around $150 million.

That's very expensive of course, but I think PDX might be able to afford it if they wanted to.
PDX made $247 million in 2021 if I'm correct. Which is down from $490 million in 2020.
 
No idea how the takeover of White Wolf lends a precedence for taking over the whole of CCP...
 
I strongly disagree with any such acquisition. Let PDX focus on developing GSGs organically. I don't see what PDX can bring organizationally to CCP other than financing.
 
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Apparently EVE Online is quite profitable, or at least could be, under better management:

Assuming that such a problem would even be fixable is a huge gamble.

Especially in light of Paradox's own effectively cancelled or 'inactive' projects such as Imperator - doesn't really lend much confidence that anyone could magically fix the problems in a totally different company where they'd be outsiders.

If you can't keep the lights on for even basic updates to one of your own home built projects how the hell do you fix a purchased external company which is much larger and orders of magnitude more complicated? I don't think "fix a large sinking ship" is a convincing argument.
 
Especially in light of Paradox's own effectively cancelled or 'inactive' projects such as Imperator - doesn't really lend much confidence that anyone could magically fix the problems in a totally different company where they'd be outsiders.
I have no idea on how to monetize free to play games, but I have many many thousands of hours in EVE online (not played for a few years though) and a lot of ideas on how to redesign it for my playstyle :D
 
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I have no idea on how to monetize free to play games, but I have many many thousands of hours in EVE online (not played for a few years though) and a lot of ideas on how to redesign it for my playstyle :D
To be honest, the game is pretty well monetized already. With the skin sales alone it's already profitable. It's just all the side projects that lead to nowhere that destroys the value of CCP.
But I'm interested in hearing your redesign ideas, I have quite a bit of my own as well ;)
 
Just what I expect from Paradox.

Play my way or else no way - Wiz on Stellaris, 2016

No thanks.
Some things definitely need change though. EVE has a lot of old broken features, a lot of old code that needs replacing. CCP is not in the habit of fixing that kind of stuff.