I just got "Superior Turret Optics" and it (appears to) give me nothing; I'm still on 0.52 at the moment - can I assume this is fixed in 0.53, or have a found a buglet? 
Steve.
Steve.
Not sure about 0.52 but in 0.53 its only purpose seems to be as a prerequisite for Post-Treaty Battleship.Originally posted by steveh11
I just got "Superior Turret Optics" and it (appears to) give me nothing; I'm still on 0.52 at the moment - can I assume this is fixed in 0.53, or have a found a buglet?
Steve.
Well, that's more than it does in 0.52, so 'fixed'.Originally posted by jdrou
Not sure about 0.52 but in 0.53 its only purpose seems to be as a prerequisite for Post-Treaty Battleship.
Originally posted by MateDow
Other than the obvious submarine techs...
Pressure Hulls
Torpedoes
Batteries
Periscopes
Engines
What are some of the 'must have' techs for the sub tech tree that I am developing? MDow
Originally posted by JRaup
Air conditoners, snorkels, deck guns (?)
Originally posted by MateDow
Got deck gun and schnorkles in there.
Was air conditioning invented during this time period? I know that it is a tech that is already in the exsisting tree, but I don't know when Carrier started making AC units. I thought it was earlier than our time frame. MDow
Originally posted by JRaup
The A/C's could be pre-36, I don't recall. But upgrades to them, especially for subs, should be a tech, allowing for greater operational time at sea (range I suppose in game, and/or reduced supply consumption). Also, at the higher end techs, air filtration and recycling should be included.
Originally posted by Iron Marshal
Naval tech 6724 "Diesel Generator" has tech 6112 as a prerequisite, but there's no tech 6112.
Originally posted by Gwalcmai
. Where did you come up with the name for the unit? Did you auto-translate? I'm asking because 'destructor' isn't the portuguese name for a destroyer. You might say 'destróieres' if you're an anglophile die-hard (or brasilian). But in Portugal the term is 'contratorpedeiro' (pl. 'contratorpedeiros').
Now, any chance those 3 subs might make it in somehow?![]()
Originally posted by MateDow
Thank you for the correction. I don't know any Portugese, and I found that somewhere. Was the rest of the unit name correct? Is there something more appropriate?
Give me the details (and a Portugese name for the unit) and I will look at getting it in there for 0.6. MDow
Originally posted by Gwalcmai
I'd go with '1a Flotilha de Contratorpedeiros',
BTW, on tech: what kind of ships are the first two cruiser models in the tech tree? What I mean is: to what time period do those ships belong? (by major power standards, not the Bhutan battle fleet)
Originally posted by Gwalcmai
I started a game with Portugal in 0.53 and noticed something. POR gets 1,000 ton destroyer tech, but not the 102mm Naval gun, which is a prerequisite.
Was this intentional?