Established AI research paths
I would like to point something out. I know we are in the process of tech tree overhaul, but this is something for future consideration:
When an AI country has been given a specific pattern for research in any given tech area, it tends to efficiently research that area (to the best of its ability). This tends to truly strengthens the AI nation's war capability.
When they don't have a specific research path to follow, IC are lost researching what are senseless or ineffective techs for that country, thereby weakening the country's war capability and lethality. We've all checked into HANDSOFF games to see some nation's AI dinking away at what would prove to be ineffective techs for that particular nation's military or economy.
What I'd like to see at some point - when the tech overhaul is complete - is a group-wide effort to create full research paths for things such as electronics and other research branches for the AI. A few levels of, say, electronics research combined with other complementary techs can make an AI nation a much greater foe.
This is something I started in on a while back, and Steel has seen some of my work. However, it became impossible and ludicrous to continue in light of the tech tree overhaul. I would like to take it up again when the overhaul is complete but cannot do all that work on my own.
Basically what it entails doing is creating one standard logical research path for a generic AI country for each research branch. Then this path can be used as a commonsense basis for tweaking according to certain individual nation's (USA, Germany, USSR, etc) historical and logical needs. This allows us to then plug such basic paths into other nation INC files that don't necessarily need to have unique paths created for them, thereby making the AI research much more efficient.
And thereby creating a much more intelligent overall AI in terms of IC use in tech research.
-PK
I would like to point something out. I know we are in the process of tech tree overhaul, but this is something for future consideration:
When an AI country has been given a specific pattern for research in any given tech area, it tends to efficiently research that area (to the best of its ability). This tends to truly strengthens the AI nation's war capability.
When they don't have a specific research path to follow, IC are lost researching what are senseless or ineffective techs for that country, thereby weakening the country's war capability and lethality. We've all checked into HANDSOFF games to see some nation's AI dinking away at what would prove to be ineffective techs for that particular nation's military or economy.
What I'd like to see at some point - when the tech overhaul is complete - is a group-wide effort to create full research paths for things such as electronics and other research branches for the AI. A few levels of, say, electronics research combined with other complementary techs can make an AI nation a much greater foe.
This is something I started in on a while back, and Steel has seen some of my work. However, it became impossible and ludicrous to continue in light of the tech tree overhaul. I would like to take it up again when the overhaul is complete but cannot do all that work on my own.
Basically what it entails doing is creating one standard logical research path for a generic AI country for each research branch. Then this path can be used as a commonsense basis for tweaking according to certain individual nation's (USA, Germany, USSR, etc) historical and logical needs. This allows us to then plug such basic paths into other nation INC files that don't necessarily need to have unique paths created for them, thereby making the AI research much more efficient.
And thereby creating a much more intelligent overall AI in terms of IC use in tech research.
-PK