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Roparex

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Sep 4, 2014
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At the moment i have an AMD fx 8350, and i'm thinking of upgrading this summer, since it can't run some badly optimised single-core-heavy games. Lets say i'd switch to an intel i7 7700k or an AMD Ryzen R7 1700. Would the difference be noticeable? (the games already runs fairly well, i just want to know if the games has no upper bound of tick speed, and i got a GTX 1070 for a video card so i got no problems there).
 
I really should favourite this comment for all the times people make erroneous comments about the multi-threading

http://forum.paradoxplaza.com/forum...t-the-clausewitz-engine.994409/#post-22316258

Don't get me wrong, an SSD and current generation processor will make a difference and since you probably won't be running just one series of games, it might be worth taking a look at http://www.tomshardware.com/reviews/cpu-hierarchy,4312.html . The general rule of thumb is you need a 3 tier change to make a noticeable difference.
 
I really should favourite this comment for all the times people make erroneous comments about the multi-threading

http://forum.paradoxplaza.com/forum...t-the-clausewitz-engine.994409/#post-22316258

Don't get me wrong, an SSD and current generation processor will make a difference and since you probably won't be running just one series of games, it might be worth taking a look at http://www.tomshardware.com/reviews/cpu-hierarchy,4312.html . The general rule of thumb is you need a 3 tier change to make a noticeable difference.
While the site says my proccesor is a tier 2, i can't run dark souls 3 (for example) on any settings on 60 fps (i even tries 800x600 all low graphics for the lulz). Or assasin's creed unity. But i disgress. I know paradox games are multithreaded, my current proccesor is 8 core and the ones i want to replace it with will still have atleast 8 threads.
 
I really should favourite this comment for all the times people make erroneous comments about the multi-threading

http://forum.paradoxplaza.com/forum...t-the-clausewitz-engine.994409/#post-22316258

Don't get me wrong, an SSD and current generation processor will make a difference and since you probably won't be running just one series of games, it might be worth taking a look at http://www.tomshardware.com/reviews/cpu-hierarchy,4312.html . The general rule of thumb is you need a 3 tier change to make a noticeable difference.

And even if this was about threads that doesn't really answer whether thread performance or cores are more limiting for Clausewitz. Is Intel preferable to AMD for Paradox games due to (as I understand it) more powerful threads?

(Edit) Or say, if I had picked i5 4460 (top tier according to your link) few years back rather than the Pentium G3258 (relative bottom rung according to your link) that I did, would the games really run markedly faster since the i5 is as much as 10% slower per thread even if it has more of them (per https://www.cpubenchmark.net/singleThread.html).
 
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At the moment i have an AMD fx 8350, and i'm thinking of upgrading this summer, since it can't run some badly optimised single-core-heavy games. Lets say i'd switch to an intel i7 7700k or an AMD Ryzen R7 1700. Would the difference be noticeable? (the games already runs fairly well, i just want to know if the games has no upper bound of tick speed, and i got a GTX 1070 for a video card so i got no problems there).

You haven't said which Paradox game you are talking about. Let's consider Stellaris...
- I run on an i7-3770K (not even overclocked) from a few years. Yes, the CPU is a big factor, I can tell from when I play on an even older notebook, where the ticks are much slower. The size of the map is a big factor too.
- The Intel CPU you suggest is quadcore, not octacore, but IMHO it wouldn't make the slightest difference.
- In my experience monitoring Stellaris it seems to use one core more than others. Games might spread tasks over multiple threads, spread on multiple cores, but not all tasks are the same. IMO the processing power of the single core is more important, but then again... (next point)
- if you switch playing Stellaris from your... stellar desktop PC to your notebook, maybe even older than the PC, then yeah you can bet you will notice differences, otherwise meh... who knows. Maybe yes, maybe not, we're going in the subjective area here, we humans don't all have the same perceptions. I mean a full month of Stellaris might pass in a fraction of second faster with the changes you have in mind... is it a noticable difference for you, is it noticable to John Doe? But I would say it's a big gamble, and I wouldn't even bet a cent on the fact you will solve your issues with other games by simply upgrading to another CPU. Maybe changing manufacturer from AMD to Intel might do the trick, but not just for the mere performances of the CPU. A computer is a mix of components that must work together, you shouldn't consider them singularly when making these considerations.

In summary: you asked 2 questions but they might have different answers. You asked if the tick speed is capped (I assume) by the program, I don't have any qualification to answer but I highly doubt it, so as the first answer says, (in theory) upgrading the processing power will make your game run faster, but you also asked if you'll be able to notice this difference and this question needs a much more elaborate answer, which I tried to give above although we should have talked of several other components of the computer to go more into details and it's probably a waste of time ;)
 
Yes. Its a simple matter of operations per second. The game has calculations it needs to do. It takes cpu cycles to do them.
 
At the moment i have an AMD fx 8350, and i'm thinking of upgrading this summer, since it can't run some badly optimised single-core-heavy games. Lets say i'd switch to an intel i7 7700k or an AMD Ryzen R7 1700. Would the difference be noticeable? (the games already runs fairly well, i just want to know if the games has no upper bound of tick speed, and i got a GTX 1070 for a video card so i got no problems there).

I'd suggest checking if your board can support Intel processors (Which I'm sure it does not if you have an AMD CPU) before buying a I7.

Other than that, game performance is far more complex than just counting the ticks. It depends on a lot of factors, which includes the RAM, the cache, the CPU, the GPU, the HD speed and the overall motherboard performance.

I'd first check if you can increase the RAM speed and quality, can your motherboard support DDR4 RAM? What's the current DDR and speed of your RAM? The RAM can bottleneck the processors by causing cache misses (Whatever the amount of ram you actually have) due to its slow speed. If you change your CPU for an even faster one, it is even possible your games will run slower thanks to the ram not being able to keep up. I suppose you have good RAM since your config looks really good, but it is important to check. I have seen too many people crying about game performance when they were using 6 year old ram they bought on the cheap with this year's CPU.

Afterwards, I'd check if the CPU you want to buy is compatible with the latest games. In rare cases, new CPU are not optimized for older games until patches or driver updates and it can causes severe performance drops.

Finally, I'd roam the forum of the game you want to improve. Some game engines have their performance lock in predefined cycles (Only 30 update per second for example, it skips ticks until the required time has passed), having better CPU will do nothing for them except miss more ticks.

Good lock
 
When you try to play a Paradox game at full speed, does it actually go as fast as it can? I'd say yes because I played a EU IV mod with just a few countries and most of the map blank, and it was INSANELY fast, but I'd like to see more opinions.
 
When you try to play a Paradox game at full speed, does it actually go as fast as it can? I'd say yes because I played a EU IV mod with just a few countries and most of the map blank, and it was INSANELY fast, but I'd like to see more opinions.

It does go faster, the faster your CPU is. Playing on 5 speed on a friends PC is horrific for me as it probably just matches my speed 3.
 
When you try to play a Paradox game at full speed, does it actually go as fast as it can? I'd say yes because I played a EU IV mod with just a few countries and most of the map blank, and it was INSANELY fast, but I'd like to see more opinions.

Yes. In a V2 scenario I removed most of the world's countries, and it ran VERY fast.
 
Does SSD help Pdox games? Due to small space, reserve it for Windows and FPS/RPGS like Doom/witcher 3.

Well it definitely helps for Ironman- as the autosaves will go much faster. the pause is almost unnoticeable when on speed 5 for me. As for the speed itself, I've never played EU4 on an HDD.
 
Well it definitely helps for Ironman- as the autosaves will go much faster. the pause is almost unnoticeable when on speed 5 for me. As for the speed itself, I've never played EU4 on an HDD.
Ah interesting. I was about to say because I play exclusively Ironman games now, I dont savescum and load that often. Forgot that the game itself saves a lot in ironman.
 
The game saves to the operating system drive so as long as you use an SSD for your windows install, it shouldn't matter where you game is installed. In my case the save files are in C:users/PC NAME/documents/paradox interactive/GAME NAME/saves.
 
After the recent bug of Ironman saves breaking on local saves- and not saving properly- I started saving mine to the cloud and it's still pretty fast regardless. Might even be faster than the HDD. The bug may be fixed now anyway.