I was wondering if it is even possible for users to create new roads...
...from my understanding, there are currently no tools for that, because I wouldn't know how to tell the game that this is a 2-, 3-, 4- or 100-lane road. Or how to tell the game if roadside parking is allowed or not. Or how to set the speed limit.
What about pedestrian roads?
What about surfaces (for the asset editor, p.e.)?
Concerning all of those, I am wondering how high they have to be in order to even be visible in the game. Can they have height=0? Or would that make them invisible? Or even cause texture flickering because the terrain and the road have the same height? How would I tell them to adjust to the height of the terrain?
It'd be nice if I could get feedback from modders.
Thanks.
...from my understanding, there are currently no tools for that, because I wouldn't know how to tell the game that this is a 2-, 3-, 4- or 100-lane road. Or how to tell the game if roadside parking is allowed or not. Or how to set the speed limit.
What about pedestrian roads?
What about surfaces (for the asset editor, p.e.)?
Concerning all of those, I am wondering how high they have to be in order to even be visible in the game. Can they have height=0? Or would that make them invisible? Or even cause texture flickering because the terrain and the road have the same height? How would I tell them to adjust to the height of the terrain?
It'd be nice if I could get feedback from modders.
Thanks.