Referring to the following thread:
Stellaris - Ships disappear from fleet manager
I started to experience this problem on 2018, did not report it until 2019 as it was not game-breaking back then, I waited patiently, but it is almost end of 2020 and this is still not looked into. From what I could see, I am not the only user experiencing this issue when playing the game, even if difficult to track down, this is not a rarity, it is quite widespread and known.
This is often game-breaking and I am barely able to finish 20% of the games I play.
If we take into account both the content I purchased for myself, plus the one I purchased for my friends to play together in order to support this altogether it almost adds up to 400€ invested in you with Stellaris only! Paradox, I understand that development is a busy matter, but can you at least provide some sort of response or attempt in fixing this in a time frame smaller than 2 years?
I have changed of computer and operating system since then, I purged all my game data for a clean install, made sure nothing remained in Steam Cloud or wherever else, yet the issue remains a constant. This should discard that this is a problem with my device.
I even tried to start playing differently to see if I could stop triggering this bug.
- Tried to play normally
- Tried to play making every ship design update manually
- Tried the above making separate different designs and replacing
- Tried to play without using the fleet manager if possible (it is still mandatory for retrofitting/upgrading ships)
In all cases, I ended up running into the very same issue. Shipyards would get clotted with ships with "-1" remaining build time. Unable to cancel, restarting the game sometimes fixes it, sometimes does not. Dismantling the shipyard slots on the starbase and rebuilding them does not solve the issue. Dismantling the starbase altogether and rebuilding it does not solve the issue. And even then, we should not be needing to spend almost as much Alloys and ship building exclusively dedicated to rebuilding the shipyard to work around this defect.
I used to be a very content customer, please tell me. What happened there?
I am just asking assistance to be able to use what I already paid for, nothing more!
Stellaris - Ships disappear from fleet manager
I started to experience this problem on 2018, did not report it until 2019 as it was not game-breaking back then, I waited patiently, but it is almost end of 2020 and this is still not looked into. From what I could see, I am not the only user experiencing this issue when playing the game, even if difficult to track down, this is not a rarity, it is quite widespread and known.
This is often game-breaking and I am barely able to finish 20% of the games I play.
If we take into account both the content I purchased for myself, plus the one I purchased for my friends to play together in order to support this altogether it almost adds up to 400€ invested in you with Stellaris only! Paradox, I understand that development is a busy matter, but can you at least provide some sort of response or attempt in fixing this in a time frame smaller than 2 years?
I have changed of computer and operating system since then, I purged all my game data for a clean install, made sure nothing remained in Steam Cloud or wherever else, yet the issue remains a constant. This should discard that this is a problem with my device.
I even tried to start playing differently to see if I could stop triggering this bug.
- Tried to play normally
- Tried to play making every ship design update manually
- Tried the above making separate different designs and replacing
- Tried to play without using the fleet manager if possible (it is still mandatory for retrofitting/upgrading ships)
In all cases, I ended up running into the very same issue. Shipyards would get clotted with ships with "-1" remaining build time. Unable to cancel, restarting the game sometimes fixes it, sometimes does not. Dismantling the shipyard slots on the starbase and rebuilding them does not solve the issue. Dismantling the starbase altogether and rebuilding it does not solve the issue. And even then, we should not be needing to spend almost as much Alloys and ship building exclusively dedicated to rebuilding the shipyard to work around this defect.
I used to be a very content customer, please tell me. What happened there?
I am just asking assistance to be able to use what I already paid for, nothing more!