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Radltruhe

First Lieutenant
9 Badges
Mar 13, 2016
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Dear modders,

I am subscribed to some older assets which seem to be abandoned by the author but are really great.
Is there a way to fix the problem: "LOD missing" myself, ro would I need original textures / 3D Model
to perform this?

I am not a developer, not a professional graphics designer, and no experience in 3D modelling.
I have experience in IT/System administration and QM/QA in development process, so I could learn this in a time consuming process.

But is this doable by me, or is there no chance, because I have no access to the original 3D models?
I want to fix these, because the auto generated LOD by the game is really bad, and this process will require additional CPU ressources every time the game loads.
So my goal is:

- speed up start times by creating the LOD
- better graphics from distance, because the auto generated LODs look really ugly most of the time

I do not need a solution, just give me a hint into the correct direction, if it is possible at all and which steps I have to do, or what knowledge I need, so I can fix this myself.
 
You can extract meshes and textures with the mod ModTools. Select the desired building in game and dump the mesh. The missing part is the Uv mapping (which surface has which texture). You have to manually apply the UV mapping via a 3D software like blender.

Then you need to make the mesh and textures for the LOD yourself. There is a very detailed guide about asset creation in the workshop. When i am on my pc i can extend the answer.

Edit:
ModTools

Asset Guide
 
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