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Molleby said:
Where can I find the graphics for goods and ressources, like wine, cloth and such?

Europa Universalis 2\Gfx\Interface\PIW\Buildings\Resource.bmp

And here is one I did for my mod, though the resources are not in any particular order:
resource.bmp


That would be coffee(first spot not used in game...), cloth, gold, jade, fish, furs, grain (or wheat), gems, iron (metal), copper, potttery, lumber (naval supplies) salt, fruit, spices, horses, game, wine, sheep, rice, and cattle.
I did this before I understood how to do palette editing and optimization, so I could probably make one quite easily where the fruit doesn't look so terrible.
 
DSMyers1 said:
Europa Universalis 2\Gfx\Interface\PIW\Buildings\Resource.bmp

And here is one I did for my mod, though the resources are not in any particular order:
resource.bmp


That would be coffee(first spot not used in game...), cloth, gold, jade, fish, furs, grain (or wheat), gems, iron (metal), copper, potttery, lumber (naval supplies) salt, fruit, spices, horses, game, wine, sheep, rice, and cattle.
I did this before I understood how to do palette editing and optimization, so I could probably make one quite easily where the fruit doesn't look so terrible.


This is my remod of your mod

spiritslayer-resource.JPG


CLO;Cloth;;;;;;;;;;800
GOLD;Gold;;;;;;;;;;801
COT;Cotton;;;;;;;;;;802
FISH;Fish;;;;;;;;;;803
FURS;Furs;;;;;;;;;;804
GRAI;Grain;;;;;;;;;;805
IVOR;Ivory;;;;;;;;;;806
METAL;Metal;;;;;;;;;;807
MINERAL;Jade;;;;;;;;;;808
ORIENT;Keramik;;;;;;;;;;809
NAVS;Trees;;;;;;;;;;810
SALT;Salt;;;;;;;;;;811
SLAV;Slaves;;;;;;;;;;812
SPIC;Spices;;;;;;;;;;813
SUG;Horses;;;;;;;;;;814
TOB;Tobacco and Sugar;;;;;;;;;;815
WINE;Fruits;;;;;;;;;;816
WOOL;Farm Animals;;;;;;;;;;817
TEA;Tea and Coffee;;;;;;;;;;818
COFFEE;Gems;;;;;;;;;;819
 
cool-toxic said:
This is my remod of your mod

Hey, for courtesey's sake, in your My new resource.bmp thread you may want to link back to this thread or at least acknowledge that you're basing your own mod off of someone else's work. :)
 
Kasperus said:
...who himself based it at least partially on someone else's work as well ;)

Lol, no kidding? What a tangled web we weave... :D