https://www.youtube.com/watch?v=yJ7MGnkeD-s
Look at that there is my probleme in the description
I also post my devInfo.txt :
And my output_log.txt
I have try to run Steam in administrator and set the properties of cities.exe as run as administrator but that not fixed my problem.
anyone have a idea ?
Look at that there is my probleme in the description
I also post my devInfo.txt :
Code:
Machine ID: d1eed84f6eb72cfddad81d8af12205725a003fa1
Model: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (16341 MB)
OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
Language: French
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 core(s))
System Memory: 16341
Gfx Device: NVIDIA GeForce GTX 970
Gfx Version: Direct3D 11.0 [level 11.0]
Gfx Memory: 4010
Gfx Shader Model: 50
Game Version: 1.0.5
And my output_log.txt
Code:
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor: NVIDIA
VRAM: 4010 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.047 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 59Hz; virtual: 3200x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.590127 ms
Setting initial resolution to 1920 1080 True [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Raw Command Line: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities.exe
Arguments: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities.exe
[CommandLine - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\MAELRE~1\AppData\Local\Temp \Colossal Order\Cities_Skylines"
at System.IO.Directory.CreateDirectoriesInternal (System.String path) [0x00000] in <filename unknown>:0
at System.IO.Directory.CreateDirectory (System.String path) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.get_tempFolder () [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.DisplayStatus () [0x00000] in <filename unknown>:0
at ColossalFramework.BootStrapper.Boot (System.UnhandledExceptionEventHandler handler, InternalLogChannel channels, Boolean verbose) [0x00000] in <filename unknown>:0
at ColossalFramework.BootStrapper.Boot (InternalLogChannel channels, Boolean verbose) [0x00000] in <filename unknown>:0
at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
Simulation started [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1782.
Total: 7.288910 ms (FindLiveObjects: 0.092065 ms CreateObjectMapping: 0.051617 ms MarkObjects: 7.133454 ms DeleteObjects: 0.009961 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1268 -> priority: 1
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.239069 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1794.
Total: 7.075799 ms (FindLiveObjects: 0.126779 ms CreateObjectMapping: 0.080293 ms MarkObjects: 6.859369 ms DeleteObjects: 0.008753 ms)
System.IO.DirectoryNotFoundException Could not find a part of the path "C:\Users\MAELRE~1\AppData\Local\Temp \Colossal Order\Cities_Skylines"
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Waiting for simulation to quit... [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Simulation terminated [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
GameSettings terminated [Settings - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
I have try to run Steam in administrator and set the properties of cities.exe as run as administrator but that not fixed my problem.
anyone have a idea ?
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