See the thing is, this would not handle if multiple curses were in play. Because flags themselves naturally override. I am talking about a multi-instance compatible system.
Also it would only be valid so long as both characters remained in the same province. I would like to be able to have the characters meet only in passing...
Also it would only be valid so long as both characters remained in the same province. I would like to be able to have the characters meet only in passing...