Yes this is what I am talking about. If I now just had a scope that would let me scope to any character in the world, I would be able to replace the modifier mechanism I use in my targeting system. However, being able to inflict events on characters in a general vicinity deliberately will be enough for now I guess.
@Captain Gars Follow up question, when using this kinda events, the root would need to be the character who was the starter of the first event correct? I would not be able to use the flags to start an event randomly on the affected character some times later?