- Added a modulo_variable command, modulos the first value by the second. Can take another variable as the second value as well as a which argument like the other variable commands
- Added an optional "fallback" entry for a trigger_switch, this effect is run if no other entry in the trigger_switch is valid
- Added male_opinion and female_opinion modifiers
- Added on_betrothal on_action. Fires when a betrothal has been accepted. Same scopes as the on_marriage on_action
- Untied the ability to prevent a religion from being able to demand religious conversion from the pagan group. Now use can_demand_religious_conversion = yes/no toggle to change the behavior. Defaults to yes. As before the character's government must also allow them to demand religious conversion for the interaction to be possible
- Added a cancel_pregnancy = yes effect. It removes the pregnancy of the currently scoped character
- Added immortal_age history effect. Functions like the immortal_age line in create_character in that it sets the age at which the character became immortal. Make sure to actually add the immortal trait as well
- Made the bride price merchant republic functionality a government toggle, uses_bride_price = yes/no. Default is "no"
- Added an optional "fallback" entry for a trigger_switch, this effect is run if no other entry in the trigger_switch is valid
- Added male_opinion and female_opinion modifiers
- Added on_betrothal on_action. Fires when a betrothal has been accepted. Same scopes as the on_marriage on_action
- Untied the ability to prevent a religion from being able to demand religious conversion from the pagan group. Now use can_demand_religious_conversion = yes/no toggle to change the behavior. Defaults to yes. As before the character's government must also allow them to demand religious conversion for the interaction to be possible
- Added a cancel_pregnancy = yes effect. It removes the pregnancy of the currently scoped character
- Added immortal_age history effect. Functions like the immortal_age line in create_character in that it sets the age at which the character became immortal. Make sure to actually add the immortal trait as well
- Made the bride price merchant republic functionality a government toggle, uses_bride_price = yes/no. Default is "no"