Dear fellow players and modders.
It has been more than a year since the 2.32 official patch solved a lot of bugs and improved the game massively but unfortunately it also introduced the "Cascading Alliances" mechanism.
AI countries are just happy to call their allies into war and upon joining the war these allies call their allies and so on.
The logic behind this mechanism is justified when you play one of the greater powers. When you attack a greek minor as Rome its undestandable that all the other greek countries help them, after all they have +200 relations with your victim and -200 with you. On the other hand its true that the diplomacy mechanic is too time consuming and fickle to allow you as Rome to establish alliances with at least some of the greek parties instead.
But when you play a minor yourself, you are pretty screwed, as a minor conflict usually results in a massive war where huge blocks of allies fight each other, the human player usually being on the shorter end. Especially mods with high number of single province minors suffer from this mechanic.
I open this tread in hope that we as a comunity of players and modders can together find a hotfix to this Cascading Alliances monster, as its currently the main issue which discourages both new and veteran players alike from playing this inspiring game.
It has been more than a year since the 2.32 official patch solved a lot of bugs and improved the game massively but unfortunately it also introduced the "Cascading Alliances" mechanism.
AI countries are just happy to call their allies into war and upon joining the war these allies call their allies and so on.
The logic behind this mechanism is justified when you play one of the greater powers. When you attack a greek minor as Rome its undestandable that all the other greek countries help them, after all they have +200 relations with your victim and -200 with you. On the other hand its true that the diplomacy mechanic is too time consuming and fickle to allow you as Rome to establish alliances with at least some of the greek parties instead.
But when you play a minor yourself, you are pretty screwed, as a minor conflict usually results in a massive war where huge blocks of allies fight each other, the human player usually being on the shorter end. Especially mods with high number of single province minors suffer from this mechanic.
I open this tread in hope that we as a comunity of players and modders can together find a hotfix to this Cascading Alliances monster, as its currently the main issue which discourages both new and veteran players alike from playing this inspiring game.