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Dec 22, 2002
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Does this latter become armoured cars and whatnot - or is it supposed to stay horses?

If so, is it worth adding Puma graphics for latter level cavalry - I assume this eventually becomes helicopter troops using Shep's tech mod?

From horses to Hueys... interesting sprites, I'd do it myself but sadly lack the graphics skills, but I'm looking forward to the day that every country - or at least all the major countries have 3-4 levels of sprites for each unit type...

Also hopefully by then we will be on the 1.06 patch or HOI2!
 
ok point taken!!!

I don't know how to look at the later tech levels - was just curious if it literly stayed as cavalry until 1948...

If it 'evolved' into little armoured car sprites, people might be more enouraged to build it.

Presumably it could be modded into modern cavalry? Afterall the British Royal Horse Artillery swapped horses for planes and became airborne.

Although I guess in Strategic terms it ceased to be important as the war progressed?

Just seems a waste of a unit since no one builds cavalry, I thought if it 'evolved' into something else it might be built more.
 
True... But while cavalry was unimportant in the WWII era, there still were historical cavalry divisions around... Which drove horses really. Germany had them, so did Romania, Poland, USSR, Italy,...
 
I know Germany was still primarily a horse army, rather than a motorised Army like the Soviets and the Americans...

But in game terms, but 1948 no one used horses and certainly concepts like Air-mobile were on the drawing boards - well maybe not that early...

Might be worth some research... I am supposed to be revising for my MA exams in two weeks, but I find this board a wonderful way of procrastinating!!

After the exams I'll have a look - although I remember there being a tech mod which includes Air-Cav - but I think as more advanced paratroop units rather than cavalry units.
 
Right - so not out of the question to have cavalry become something more modern in the game - maybe even up to helicopter assualt troops that are expensive to build, fast but guzzle up lots of oil.

Seems that those sorts of units would be good in any prolonged war against Russia where there are vast distances to cover quite quickly - or in Asia where basic cavalry is effective when trying to take over China or whatnot.

From a sprite point of view it would be nice to have armoured cars and Hueys moving around as you get near the 50s.

My only concern was that at a strategic level would a cavalry division be significant? Or would it be something more effective at lower (lower than this game) levels, for taking flanks.

As my understanding of modern combat goes, cavalry is added to normal divisions, and used for flanks, or probes and that sort of stuff, rather than standard seizing the ground type work?

I guess I just like the idea of having SS-Helikopter troops advancing accross the Russian steppes!
 
Re:

Horse Cavalry was used in the Soviet Union until the early 50's, In Switzerland till about late 60's early 70's and in India I have heared that they still have a division of Horse Cavalry in their armed service(Not possitive on this). Also alot of Irregular forces use horse cavalry(i.e. the Northern Alliance in Afghanistan used them along the lines of WW2 style cav).

Horse Cavalry in WW2 played a large role on the Eastern Front. For both Axis and Soviet forces.

In the WW2 era alot of nations in Central-Eastern Europe prefered Cavalry to armour as it had a higher mobility rate esspecially in non built-up areas. Polish Cavalry was the best in Europe in 1939 and many examples in the early war showed this. They where armed with plenty of Anti-Tank weapons, machene guns, grenade launchers, mortors, and many other weapons. Polish cavalry also got first priority, the best people, best officers, newer weapons, ect. Their main difficiant was that they where attached to slower infantry armies. Or slower infantry Battalions became attached to them. Forcing them to often make a descion. To sacrifice them-selves to save the infantry or to retreat and let the infantry get butcherd. One example of this was the 18th Pomorska Cavalry Regiment's charge at Krojanty which was used as a diversion to let get the infantry time to retreat. The beat up Regiment charged 2 Battalions or resting German Mechanized infantry and nearly annhilated them but the germans scrambled Armoured cars to the region and the cavalry retreated. Another example is the Suwalska Cavalry Brigades Charge at Zambrow forest against a German motorized infantry battalion to give time for the Cavalry Bragades Engineers to blow up a bridge nine miles away.

To get more detailed discription of the charges you can read stories of the veterans who took part in them on these sites.

Pomorska Charge:
http://www.grudziadz.pl/en/index.phtml?id=13&f=13_4.inc
(If this doesnt take you directly there click on the tab at the top "Polish Devence War"

Suwalska Charge: http://www.polishnews.com/fulltext/history/2001/history4.shtml

Also this is a ok site in english about Polish cavalry armaments in 1939:
http://www.heroica.org/polish.htm
 
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Cavalry --> Mobile Cavalry

Supposedly HOI can make cavalry upgradeable into Chopper Division
see what happened to US Cavalry (movie: We Were Soldiers) over Vietnam
 
This was my idea...

I thought it might be cool to have SS airmobile racing around... would be an interesting chance to do some German helicopter sprites, and Korean-war era choppers for the other allies.

It's what cavalry evolved into anyhow... seems it would have been useful fighting Russia had the war dragged on that long.
 
The German Fa223 'Drache'(Dragonfly) helicopter was operational before the end of the war. It was capalbe of carrying troops and equipment but like so many other German aviation projects it fell victim to endless beauracratic delays and only a few prototypes flew before the war ended.
While it's true that horse cavalry would appropriate for certain countiries in the game such as Poland and Russia, British, German, and american types would be more accurately light armoured units using armoured cars; certainly by the latter part of the war. Air cavalry would certainly be a possibility but I doubt it could actually be implemented in the game engine.
 
Originally posted by Blackstar
The German Fa223 'Drache'(Dragonfly) helicopter was operational before the end of the war. It was capalbe of carrying troops and equipment but like so many other German aviation projects it fell victim to endless beauracratic delays and only a few prototypes flew before the war ended.
While it's true that horse cavalry would appropriate for certain countiries in the game such as Poland and Russia, British, German, and american types would be more accurately light armoured units using armoured cars; certainly by the latter part of the war. Air cavalry would certainly be a possibility but I doubt it could actually be implemented in the game engine.

fa223.html


I don't think it would be that hard to implement... it's just like cavalry, only faster and more heavily armed - same lack of defence against tanks and the like. It would consume large amounts of fuel - very large amounts of fuel - but would be fast. Airmobile is all about putting a division somewhere fast. It should also be very very expensive as even the US could only manage to have one division fully airmobile.

They would be important in their cold war role as being able to quickly move to exploit an attack, or to move to defend a breach in the line. I think perfectly suited for the Russian front - 1 or 2 divisions of SS airmobile ready to pounce on any Russians that breakthrough.

I would implement them as ground units rather than air units, and just leave it as cavalry but fiddle with the stats for the more developed stuff - and a nice sprite change at L3 to show a little Fa223 or US choppers...

DSCN2242.jpg