In the Year of Our Lord, Nineteen-Hundred:
Britain ruled the Waves, Germany Ruled the Land, Russia ruled the Largest Empire by Square milage in the world, and America was a rapidly growing industrial power that as of yet lacked a navy or army to go head to head with the other powers of the age. War is boiling over in South Africa between Cape Colony and The Ferocious Boers, with The Transvaal leading the charge as Kitchener arrives on the continent in a desperate attempt to stabilize the situation. Russia is a Powerful, yet backward autocratic regime that many theorize may not survive in it's current state for much longer without major change, due to instability caused by both the defeat of Russia in 1856 in the Crimean War and the 1881 Assassination of Tsar Alexander the 2nd via a revolutionary fanatic throwing a bomb at his carriage just 19 years before. The World is entering a New Century, and what it has in store, nobody knows, only time shall tell.
Europe in 1900:
The State of the Old Qing Empire (Ignore the uncompleted ministers):
Britain ruled the Waves, Germany Ruled the Land, Russia ruled the Largest Empire by Square milage in the world, and America was a rapidly growing industrial power that as of yet lacked a navy or army to go head to head with the other powers of the age. War is boiling over in South Africa between Cape Colony and The Ferocious Boers, with The Transvaal leading the charge as Kitchener arrives on the continent in a desperate attempt to stabilize the situation. Russia is a Powerful, yet backward autocratic regime that many theorize may not survive in it's current state for much longer without major change, due to instability caused by both the defeat of Russia in 1856 in the Crimean War and the 1881 Assassination of Tsar Alexander the 2nd via a revolutionary fanatic throwing a bomb at his carriage just 19 years before. The World is entering a New Century, and what it has in store, nobody knows, only time shall tell.
Europe in 1900:
.png)
The State of the Old Qing Empire (Ignore the uncompleted ministers):
.png)
.png)
The Russo-Manchurian Railroad:
The Placeholder Tech Tree Tabs: (GOES BACK TO 1850
!!!!!)
.png)
The Placeholder Tech Tree Tabs: (GOES BACK TO 1850
.png)
.png)
.png)
.png)
.png)
Meanwhile in South Africa.....
.png)
Alright, Now down to Business! Hello there! I am ImperialEagle, a long-time member of this forum having returned from both school and occupational training to reenter the modding scene with a Mod that I hope, shall finally link all the key events of the 20th century, and Be to Darkest Hour what the Extended Timeline Mod was to EU4 with a planned timeline spanning from 1900 to 1992 (not even counting potential battle scenarios set during earlier wars) I am well aware that Darkest Hour has taken a steady decline in popularity over the past 4 to 5 years; However, I shall not let this deter Me! For anyone genuinely interested in Helping Me form a team for this Massive-Scale project, Please do message me in PM's or reply to me on this.
In the years since I initially began to mod on this forum,. I have FINALLY learned how to code! I cannot say I am the greatest programmer here, nor even a superlative one, BUT I have managed to get a hang of decision creation, utilizing Flags and have several event chains already operating in game up to approximately June of 1900 in-game. I want to bring this community new life again, but I require Your assistance! Upon messaging Me, I shall provide You with both My discord server username AND the download links to all required files for this mod on Google Drive.
Current Focus for any new Team:
I should say The focus for NOW is applying proper effects to all technology placeholders at LEAST until the Ending of World War One, Developing a Functional unit tree until 1918, and developing all needed minister and leader files with a consistent COLORIZED photograph-portrait theme (if available), as well as General "Ambiance" events such as randomly generated scandals, political mishaps, capitalist innovation, research related events and a Music Player Functionality that is activated via a in-game decision.I thank You for taking your time to read through all this information and simply put, I am happy to be back gentlemen!
Last edited:
- 12
- 2