I've noticed, in the crusade file for Cordoba, and in the Caliphate file for Caliphate, that there are some events (namely the "we survived the crusade" and the "qazavani has smashed those emirate bastards" events) that have a "you failed to do X" event that triggers IF the "we are successful" event does not trigger. Now for some reason, even though I was doing fantastically as the Caliphate, the "Qazavani smashes the emirates"(or whatever) event never triggered, so I eventually get the "dismiss qazavani" event despite nothing wrong ever happening.
If the success event doesn't trigger, it's probably a fault of the event creator, so why punish the player for it? Can we change these events so they don't simply assume failure if the success event ahsn't triggered for whatever reason?
Otherwise, love the mod. Keep up the good work.
If the success event doesn't trigger, it's probably a fault of the event creator, so why punish the player for it? Can we change these events so they don't simply assume failure if the success event ahsn't triggered for whatever reason?
Otherwise, love the mod. Keep up the good work.