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Open up your mod-CORE2 folder (typically at "C:\Program Files\Paradox Interactive\Doomsday\mod-CORE2") and you will see a text file called "changelog". No prizes for guessing what this file contains !

Tim
 
Hi,

I believe he wants to see the changelog without having to install 0.32. Here is the applicable info:

C.O.R.E. for HoI 2

Changelog for Ver 0.3.2.3
-------------------------
- made minor changes to Rhineland chain
- fixed some CHI national provinces
- inserted some missing event text for Rhineland chain (French aspect)
- fixed activation of first ATGM tech
- inserted a couple of missing leader images for ITA
- corrected and added ship names for ITA
- fixed minor issues with Nobel Prize events
- implemented some EGY-related event fixes
- implemented a couple of VIC-related event fixes (such as 6bn instead of 9bn units being activated)
- implemented a couple of FIN-related fixes (Winter War and Mannerheim start dates)

Changelog for Ver 0.3.2.2
-------------------------
- lessened effects of Hindenburg crash
- corrected error with SCW intervention events
- changed so that Laval is starting HoG for FRA (and related changes), inserted event for fall of the Laval government and updated 1936 FRA election event
- corrected a few errors in FRA aircraft industry nationalization events
- corrected flag for YUG mobilization events
- fixed error in Flying Tigers events

Changelog for Ver 0.3.2.1
-------------------------
- added Hindenburg crash event (flavour)
- improved distribution of forts, AA and supply depots
- changed so that Gibraltar is only accessible from Malaga (not Sevilla as well) to represent the narrow corridor leading to Gibraltar
- added events for Germany to demand the Sudetenland even if they failed over Anschluss (though this happens late in March 1939)

Changelog for Ver 0.3.2.0
-------------------------
- adjusted cost and transport capacity of transport aircraft (unknown if AI can use additional space)
- corrected some event text entries
- corrected a requirement for Experienced Command Central Air Doctrine
- adjusted tech gain for SPA/SPR after victorious SCW, some blueprints were given twice
- corrected a couple of tech name referrals
- added generic RES names for SLO
- implemented fix to HOL event Rhineland Re-occupied to try and remove the UNKNOWN STRING WANTED
- amended triggers for SOV Bitter Peace events
- gave military access and guarantee of independence to PHI for USA
- gave guarantee of independence to EGY for ENG
- corrected model type of RES given to SLO upon creation (6Bn -> 9Bn)
- amended Desperate Measures event for major nations
- fixed loophole in M-R Pact with an Axis CZE
- fixed incorrect trigger for Lend Lease
- removed dissent gain for ENG when DoWing RSI
- fixed typo in an SS event ID
- added missing event pictures
- corrected IND minister graphics
- implemented a number of corrections for MEN/JAP
- corrected a typo in an ENG anf GER tech teams
- corrected some generic air unit naming
- corrected requirement of Foreign Purchase Policy
- corrected cosmetic error in the Secret Weapons tech tree
- implemented a change to fix "invincible" division in Santo Domingo
- implemented a number of fixes for German SS-chain
- implemented new unitnames for ROM
- made other minor adjustments to unitnames.csv file
- changed scenario selection from 10 to 20 countries
- updated some starting trades
- fixed minor event errors
- removed tech 9020 from German tech setup
- changed so Sperrle is available from start
- implemented many, many new and revised events, such as:
corrected transport model for Weserübung, so they can reach Narvik
removed Yamamoto assassination event, as per vanilla
added events to set up trades between MEN and MAN when the former forms
added Rayski's plan for Polish Air Force expansion and modernization
corrected, expanded and updated SCW events (incl. international brigades ending up for the nationalists)
revised Rhineland chain (technically re-, re-, re-, revised, or something like that - ACTUAL OCCUPATION NOW NEEDED!)
updated EATS events to a more "modern" standard
updates for "fascist CZE" events
some fixes for SOV (Beria SCW tie-in)
revised events regarding expanding T-Amt and Wever's death - these are now tied to each other and allows an ahistorical path for a human player
Engelbrecht transfer trigger
covered a hole in Axis-formation events and related
amended a Purge event to allow Stalin as HoS
implemented continual (rather than one-off) costs for SCW interventionists
Nobel Prize events (flavour)
corrected several ahistorical paths, such as Anschluss (better support for Italian intervention) and Munich
- fixed naming of certain GER ships
- added and revised leader images
- added and revised minister images
- added and revised tech team images

Changelog for Ver 0.3.1.5 (DD Expansion Bugfix)
-----------------------
- corrected name of USA transport model "Flying Boxcar", should be C-119 rather than C-117
- added missing event file for Bulgaria (COREd vanilla file)
- fixed an error in Naval Doctrines

Changelog for Ver 0.3.1.4 (DD Expansion Bugfix)
-----------------------
- relabeled the escort, tactical bomber and strategic bomber unit files for consistency (behind the scenes)
- implemented a change to VIC national claims
- updated Manual
- corrected an id for a land doctrine tech component
- lessened MP loss for SOV when doing the Purges (140 instead of 390 in total)

Changelog for Ver 0.3.1.3 (DD Expansion Bugfix)
-----------------------
- several event fixes for GER (Udet's Suicide, Enemy Advances and Blohm & Voss A events)

Changelog for Ver 0.3.1.2 (DD Expansion Bugfix)
-----------------------
- corrected a couple of years in Secret Weapons tree
- adjusted build_cost reductions in Army Air Arm and Independent Air Arm Formation doctrines
- removed erraneous organization bonus for INT in Short Notice Response doctrine
- increased neutrality of EGY and also changed so they won't defend and protect ENG
- corrected spelling of an action in a USA event
- corrected requirements of FTR techs (require either previous FTR or next year's INT, rather than previous year's INT)
- changed so that Air Transports do not require Military Designs
- cleaned up and rearranged the aircraft_tech.txt file
- corrected some Radar requirements for aircraft and also the info text associated with Radar Devices
- corrected a couple of 'long' tech names in the aircraft tech tree
- changed effects of Specialized Jet Aircraft Focus to not give an Org bonus to Transport Planes (which just makes it longer for them to get ready)

Changelog for Ver 0.3.1.1 (DD Expansion Bugfix)
-----------------------
- changed some "or" requirements for TAC bombers
- adjusted Armageddon-specific unit files to match correct Doomsday versions
- corrected wrong visibility value of a BC model
- minor correction to GRE ministers
- various event fixes to prevent Vlassov from appearing as a field commander for Germany
- implemented event fix for VIC to try and resolve bug of ITA staying at war with IRQ due to declaring war on Allies before joining Axis
- amended trigger for Reichparteitage events for GER to make sure they always fire and corrected Supplies cost for 'Building for Barbarossa'
- corrected leader/minister IDs in Xi'an Conference
- made some corrections to some USA event triggers and added Interventionism -1 to 1937 Recession to prevent too early joining the Allies
- updated manual with, amongst other things, a Naval Construction Appendix
- changed a JAP INT model
- corrected SOV Naval Construction event
- corrected a couple of GER events
- amended triggers for Vichy creation event (twice)
- implemented correction to a BEL event to try and get rid of "unknown string wanted"
- corrected years in TAC unit icons
- moved convoy_air_raiding bonuses from CAG doctrines to Air Recon doctrines
- fixed requirements for first Turbojet CAG tech
- implemented changes to Nuclear Weapon techs to be more similar to vanilla in order to try and overcome problem of nukes not being generated
- changed USA setup from Experienced Reserves to Trained Reserves
- adjusted Junkers A and Junkers C teams
- adjusted cost of RES units
- adjusted triggers for some Synthetic Oil events
- adjusted trigger and effect of a couple of the SS events (Galicia and Wiking)
- made a number of effects tweaks to naval doctrines
- changed so that negotiations with Darlan must've happened before he can be assassinated
- added event to move FRA captial to Bordeaux when threatened (or even captured)
- added event to transfer Spanish capital to Madrid after end of SCW, regardless of victor
- amended Nazi Coup event in AUS to not trigger if AUS is puppet of another nation
- amended triggers for IRQ coup
- modified several Army-path effects in Air Doctrines (lowered INT and added minor bonuses for FTR while removing most cost reductions) as well as a couple of other minor modifications
- added cost increases to aircraft in various "Specialized Tasks" Air Doctrines
- brought Armageddon-specific files up to date (again) with Doomsday files
- fixed an error in ENG Guarantee to POL event
- minor correction to Infantry tech tree
- implemented minor AI Switch changes and corrections
- revised YUG events for Aircraft Deals
- added intelligence and army detection bonuses (actually penalties for opposition) to SI/PI/AG/SUB economies to offset the benefits of Encryption/Decryption/Air Recon of more advanced nations
- fixed wrong type of "requirement" for 1934 Light Industry, should be OR_required
- revised values for INT and FTR (better balanced against cost with FTR being slightly better overall)
- removed INT bonus vs. bombers
- revised triggers for certain Axis- and Anschluss related events
- adjusted probability of ahistorically large intervention in SCW downwards
- cleaned up some event files
- reduced convoy attack values of submarines
- corrected and changed some model names
- corrected spelling of a tech component name
- added, changed and corrected a number of event texts
- corrected GER unit names and changed a number of USA INF/MOT/MEC and DD names
 
dec152000 said:
I'm not sure why. We can't Stickey topics ourselves so that is probablly the reason. We do have this info posted on the News section over at www.terranova.dk though.
That's precisely the reason why, Mike... Paradox moderators don't give us the rights to sticky things ourselves on their forums.