I'd much rather you guys err on the side of fun than challenge. Interacting with Crusader Kings like it's a game to win is self-defeating, in my view. There's no win state so there should be no lose state either. Setbacks, yes. As long as they're something the player has a chance of avoiding (I think we all learned that random death events don't make anybody happy lol). And even then, there are always going to be min/maxers, or power gamers, or whatever you want to call them, that will mine the meta and only ever play the most efficient way (and then complain that the game is too boring and easy). Those players should be ignored, because this is a single player game and perfecting the meta isn't an issue the way it is in competitive multiplayer games. Trying to constantly challenge the top 1% of players is a losing strategy, and I'm glad to see PDX seems to realize that.
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