If you specify a trigger for a character_event and call the character_event from another character_event, the trigger is never checked.
I tried calling 2 character_events from another character_event with mutually exclusive triggers, and both character events still fired. I was doing this as a workaround since I couldn't limit = { } THIS, it seems THIS always returns.
I tried calling 2 character_events from another character_event with mutually exclusive triggers, and both character events still fired. I was doing this as a workaround since I couldn't limit = { } THIS, it seems THIS always returns.
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