But the Workshop is exclusive to Steam players, and with Cities: Skylines II we didn't want to limit modding to just players on Steam.
Why not integrate both workshops, just like in all the latest PDX game releases? CK3, for instance, seamlessly combines both workshops without any issues. You could have had the best of both worlds...
In my view, you should have at least contemplated upgrading your solution to be on par with the Steam Workshop before making it the only solution. Even better, you could have enhanced the synchronization between the two workshops and encouraged people to upload to both platforms. But this... this is not a justifiable decision.
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