Describe your issue
An Error Occurred [System.NullReferenceException], post-1.16.1-f2 after running my city for a while
What is your game version?
1.16.1-f2
What expansions do you have installed?
After Dark, Snowfall, Mass Transit, Green Cities, Parklife, Industries, Campus, Sunset Harbor, Airports
What mods are you using?
Harmony 2.2.2-0
TM
E 11.7.4.0
Broken Nodes Detector
Zoom it
Network Anarchy
Real Time
81 Tiles 2
More Vehicles
Optimized Outside Connections
Parking Lot Roads
Parking Lot Snapping
Patch Loader
FPS Booster
Demand Controller
Extra Landscaping tools
CSL Show more limits
Compatibility Report v2.3.2
Please explain your issue is in as much detail as possible.
Since release of 1.16.1-f2, running my city for an uncertain amount of time will always hit this error message.
The error message doesn't freeze the game outright, but after occurring once it will continuously reappear at set short intervals.
I have tried the following troubleshoot checks:
1. Starting fresh from the original pre-update save with the same mods enabled: the same error occurs eventually, though not necessarily after the same amount of in-game time has passed.
2. Running the last post-update autosave before the error message occurrence, unsubscribing from mods one-by-one to check if the error message occurs. In each test run the error still occurs after a set amount of time, even after reducing the subscribed mods to "More Vehicles" only (this mod is essential to even be able to load the city).
Can you replicate the issue? If yes, please explain how you did it.
My last post-update autosave before the error message occurrence will always hit the error after a set amount of time, suggesting that it is deterministic in that game-state.
The attached output.log file is from running that last autosave.
Attachments File(s) attached
An Error Occurred [System.NullReferenceException], post-1.16.1-f2 after running my city for a while
What is your game version?
1.16.1-f2
What expansions do you have installed?
After Dark, Snowfall, Mass Transit, Green Cities, Parklife, Industries, Campus, Sunset Harbor, Airports
What mods are you using?
Harmony 2.2.2-0
TM
Broken Nodes Detector
Zoom it
Network Anarchy
Real Time
81 Tiles 2
More Vehicles
Optimized Outside Connections
Parking Lot Roads
Parking Lot Snapping
Patch Loader
FPS Booster
Demand Controller
Extra Landscaping tools
CSL Show more limits
Compatibility Report v2.3.2
Please explain your issue is in as much detail as possible.
Since release of 1.16.1-f2, running my city for an uncertain amount of time will always hit this error message.
The error message doesn't freeze the game outright, but after occurring once it will continuously reappear at set short intervals.
I have tried the following troubleshoot checks:
1. Starting fresh from the original pre-update save with the same mods enabled: the same error occurs eventually, though not necessarily after the same amount of in-game time has passed.
2. Running the last post-update autosave before the error message occurrence, unsubscribing from mods one-by-one to check if the error message occurs. In each test run the error still occurs after a set amount of time, even after reducing the subscribed mods to "More Vehicles" only (this mod is essential to even be able to load the city).
Can you replicate the issue? If yes, please explain how you did it.
My last post-update autosave before the error message occurrence will always hit the error after a set amount of time, suggesting that it is deterministic in that game-state.
The attached output.log file is from running that last autosave.
Attachments File(s) attached
Attachments
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